Author Topic: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)  (Read 259750 times)

azunadrop

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #675 on: October 01, 2013, 06:50:16 PM »
You can't sweep someone after bringing them to their knees (crumble)?

Karate waited too long and missed the window of opportunity to hit Maxima.

Mr.Minionman

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #676 on: October 02, 2013, 09:33:03 PM »
There is no such thing as "Trip Guard Anti-Air" people. Trip Guard doesn't exist in KOF which is why you can anti-air people with low profiling low attacks. Trip Guard means to GUARD the TRIP.

I made the mistake of saying this awhile back:

http://dreamcancel.com/forum/index.php?topic=2194.msg54082#msg54082

So, please. Stop calling it "trip guard anti-air". We might front page this if needed.

I known that was wrong for awhile, but I'm not sure what else to call it. Does it even have another term?

desmond_kof

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #677 on: October 02, 2013, 09:56:42 PM »
Some people say 'low profile' or even just 'trip anti-air' without the guard, lol.
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Malik

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #678 on: October 04, 2013, 06:04:56 AM »
Wanted to add this for awhile now
Kara CD:
Basically if you plink C~D (or vice versa), you get better range for the CD attacks. You can get max range by delaying the plinking by a bit (up to 4 frames).

Characters able to use it:
Ash, Mai, K', Raiden, Maxima, Mature
Benimaru (D~C)
Joe (D~C)
Hwa Jai (D~C)
Saiki (C~D)
Kula (C~D)
Takuma (C~D)
Chin (both C~D and D~C)
Ralf (D~C)
Karate (C~D)
Daimon (D~C)
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Running Wild

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #679 on: October 04, 2013, 10:04:37 AM »
Plinking... in KOF?

Wat.

Mr.Minionman

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #680 on: October 05, 2013, 12:32:53 AM »
so kara-cancelling moves that move you forward :P That reminds me, I was thinking about trying to implement double-tapping. Does anyone here use it for kof? Might be useful for lights, but I can't think of much else

TrulyAmiracle

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #681 on: October 05, 2013, 01:38:45 AM »
I've only tried the karathing with Joe and Ralf, with Joe it does add range but its not very noticable. With Ralf he takes a stupid leap forward adding even more range to his insane CD reach o.O
Good find!
Its kinda obvious but it makes the CDs a tad slower, some frametraps i had with the CDs can get poked out for if I kara them, theyre useful in the neutral game though.


so kara-cancelling moves that move you forward :P That reminds me, I was thinking about trying to implement double-tapping. Does anyone here use it for kof? Might be useful for lights, but I can't think of much else

Juicebox double-taps everything, i remember he said its very useful for chains that need to be done quickly (reg Kyo's c.B c.B c.A). Its also useful for characters with Mash moves like Joe, Ralf, Clark etc.
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Malik

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #682 on: October 05, 2013, 03:16:36 PM »
so kara-cancelling moves that move you forward :P That reminds me, I was thinking about trying to implement double-tapping. Does anyone here use it for kof? Might be useful for lights, but I can't think of much else

I double tap for a ton of chains/links involving  ;a's &  ;b's & when playing footsies when I want a specific button to come out so it's definitely useful.
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Asica604

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #683 on: November 23, 2013, 10:55:57 AM »
Hi guys,

Is there a way shortcut to HDC a DP into a HCB? I am trying to HD cancel Ryo's DP+A into HCB+D and finding it pretty difficult.

desmond_kof

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Re: The King of Fighters XIII Gameplay discussion (All shortcuts on 1st page)
« Reply #684 on: November 24, 2013, 06:16:55 PM »
Hi guys,

Is there a way shortcut to HDC a DP into a HCB? I am trying to HD cancel Ryo's DP+A into HCB+D and finding it pretty difficult.


Honestly that cancel is rather easy by itself because all you need to do is just hit forward after the dp, then roll back for the hcb+D.

Maybe try hcb,f+A (shortcut for dp motion) then hcb+D?
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The Good Loser

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For Keyboard User's having trouble with "qcf~hcb", try "qcf~qcb". Work's for me. (Saiki's Neo Max for example)

The Good Loser

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Found a shortcut for Half circle! (  ;fd ;df ;dn ;db ;bk) Inward for example

Try quarter circle front-quarter circle back! ( ;dn ;df ;fd- ;dn ;db ;bk)

works both ways, but so far i didn't test it for Half Circlex2

As a keyboard user, half circle motions (x2) were the reasons to abandon chars like Clark maybe if i get it to work for the (X2) version, i can pick up more characters :D
« Last Edit: March 14, 2015, 10:55:21 PM by The Good Loser »

Coffeeling

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That's not news. The game (Steam & Climax Edition in Arcade) only asks for  ;bk ;dn ;fd to complete a half circle. You could easily simplify that into:
 ;fd, ;dn ;db ;bk

Doesn't work on console or old arcade version to my knowledge.

The Good Loser

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That's not news. The game (Steam & Climax Edition in Arcade) only asks for  ;bk ;dn ;fd to complete a half circle. You could easily simplify that into:
 ;fd, ;dn ;db ;bk

Doesn't work on console or old arcade version to my knowledge.

How about Double Half Circle? I've been trying to get it to work but to no avail.

a11111357

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