Kim has a lot of Hardknockdown moves, Air qcb.K, d~u.D~d.D, d~u.BD, his throw, his qcb hcf.BD, and the last but not the least his qcb hcf.AC.
Sadly you don't have the time to safe jump right after a qcb hcf.BD.
But you can after every one else of these moves.
Nevertheless those safe jumps aren't safe for the same things, i'll try to do a list from the worst to the better.
d~u.BD
Hop.A ASAP after landing.
If your opponent is close to the ground (combo height):
4 Frames (Or more) Safe Jump, you will eat Kyo/K'/etc Ex dp, but win against the A version and guard C version.
Works both on midscreen and the corner.
In mid air it's really random. You might be safe jump only slow invincible moves, be very cautious.
qcb hcf.AC
Works for both situation, opponent on the Ground or in the Air
Little pause then hop.
3 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and 3 Frames invincible moves, but guard Ex or normal dp, it's working both in corner and midscreen.
[KOF XIII] Kim Safe Jump Video 3Throw
Midscreen :
Little delay then HyperJump.A or C or D. Or you can also do a little run and then Hop.A/D
3 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and other 3 Frames invincible moves, but guard Ex or normal dp.
Corner :
A longer delay then Hop.A
2 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and other 2 Frames invincible moves, but guard Ex or normal dp.
Air qcb.D
Works for both situation, opponent on the Ground or in the Air.
Little delay then Hop.A/B/C/D/CD (The C version is really nifty).
2 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and other 2 Frames invincible moves, but guard Ex or normal dp, it's working both in corner and midscreen.
Air qcb.B
Works for both situation, opponent on the Ground or in the Air.
Little delay then Hop.A/B/C/D/CD (The C version is really nifty).
3 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and other 3 Frames invincible moves, but guard Ex or normal dp, it's working both in corner and midscreen.
[KOF XIII] Kim Safe Jump Videod~u.D~d.D (While a combo corner)
Hop
ASAP.
3 Frames Safe Jump, you will eat Kyo Ex Orochinagi if it's well timed, and 3 Frames invincible moves, but guard Ex or normal dp. In mid air it's really random. You might be safe jump only slow invincible moves, be very cautious.
[KOF XIII] Kim Safe Jump Video 2d~u.D,d.D
Hop
ASAP.
4 Frames Safe Jump, you will eat Kyo/K'/etc Ex dp, but win against the A version and guard C version.
Works both on midscreen and the corner.
In mid air it's really random. You might be safe jump only slow invincible moves, be very cautious.
http://youtu.be/EtHUAqd1U_8NB : Chin, Yuri specific :Midscreen :
Air qcb.K -> neutral Hop.D
An extract from my docs, it wasn't made to be share, so be comprehensive with the format. I'm sharing it to help newcomers on the character and also to warn the players of other character :>
d.B,d.B,s.B,ff.A,qcb.B (183 Dmg) => ASAP Hop
Not Safe on:
0 Ex : Ash, Chin (counter)
1 Ex : Kim, Joe, Kula, Athena, Elisabeth
2 Ex : Kyo, Shen, King, Maxima
Nm : Andy, Mai, Goro
Airborn opponent to d~u.D => ASAP Hop (While a combo corner)
Not Safe on :
0 Ex : Chin (counter)
1 Ex : Elisabeth
2 Ex : Kyo, Shen, King
Nm : Andy, Mai (Whiff corner), Goro
Neomax => walk slightly backward => Hyper Hop
Not Safe on :
0 Ex : Chin (counter)
1 Ex : Elisabeth
2 Ex : Kyo, Shen, King
Nm : Andy, Goro
Shen safe jump setup for the CABC, King qcf qcf.AC. => very slight delay Hop (Do it ASAP to be safe)