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Elisabeth wiki building thread

Started by nilcam, December 14, 2011, 12:34:57 AM

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nilcam


Rex Dart

Trying to make  sense of this combo on the Wiki:

cr.B×2/st.C~f+B, [HD] st.C, f+B, dp+C, [dp+A, (HDC) qcf+K/qcf+AC, qcf+C×1~2]×3~4, dp+A×2, j.C, qcf hcb+P

Not sure what "qcf+K/qcf+AC" means, and would prefer to know exactly whether it's 1 or 2, 3 or 4. Knowing how many meters this combo requires is pretty important.

Dark Chaotix

It looks like the same combo from trial 9.

qcf+K / qcf+AC means you can do
- [dp+A HDC qcf+B/D, qcf+C, qcf+C]x3
or
- dp+A HDC qcf+AC, qcf+C, qcf+C]x3

It just saying you can use either setup. It also doesn't have a fixed amount because 1 use EX which uses meter and one doesn't. If its in the wiki best to separate them with their meter usage and damage.


Reiki.Kito

Wiki says that Mistral is an instant command throw, but it's not actually instant. It might be slower than a normal throw.

Killey

#4
-Should update the 4 stock combos as 3 stock combos because of the console changes making Neomax cancels costs 2 bars instead of 3.

-Might help newer people if you have a brief note indicating that any of the combos involving double A DP's need to be done at the lowest juggle height possible.

-I would like to add that Elisabeth can combo into her s.C off of a meaty c.B. Particular useful setups are after an air reset from her typical air juggles, which adds to her mix up game in the corner.

-Also, might be useful to add match up specific information if anyone has anything to contribute. Something like listing the optimal punishes on common scenario's against certain characters. For example, if you block Duo Lon's Rekka x 3 and the player does QCF+K after the third Rekka, which they will most definitely do to stay as safe as possible, Elisabeth can punish with either QCF, HCB+P or C DP into a full combo. Miscellaneous information like that can help.

Killey

#5
I've been given admin rights to the wiki so I'm trying to update the Elisabeth section as much as possible.

-Added damage and stun values for some of the combos (will do it for all combos in the future).
-Added notes to describe some tips for the combo timing.
-Added stun and counter hit damage values to Etincelle (will do this for her normals, specials, and supers as well_

I'll be adding a section for her mix-ups in the future as well.

Killey

-Added a mix ups section
-Added counter hit and stun values to her standing normals

Killey

-Added a lot of information on her standing normals
-Added a lot of information on Etincelle
-Added a few more mix ups to the mix up section

Killey

-Editing the formatting of her other normals, will fill in the rest of the information later on.
-Added a few more mix up options.

Ryujin

The Elisabeth page is looking great, good stuff Killey. Some damage stuff I saw:
- f+B: Does 40 damage, 50 on CH. 6 stun, 8% Guard Damage.
- Both regular DPs are listed as 60 damage: A does 50, C does 60.
360: Ryujinflame, playing XIII
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Killey

I haven't updated a lot of her normals information yet and are just using the existing information as place holders. I've corrected the f+B data but left the DP's as is since it was in reference to the EX Version. I'll try to finish off her normal information today.

-Fixed f+B information
-Added more information to Etincelle usage
-Added quick combo reference
-Added complete list of useful combos
-Added list of HD combos
-Added information on team positioning

I haven't completed the damage values of the combos. That will take me a while since I've included every permutation of the base combos that I can think of. I just wanted some things in place first.


Killey

Added damage and stun values for all combos except for HD combos as I will do that later.

desmond_kof

Great job man!

I noticed her combos in the Quick Combos section are really long. Is it possible to share more shorter and easier combos? Even if they are a little less damaging?

Honestly, I don't play with Elisabeth at all, but coming from someone that doesnt, that would like to know some easy bnbs to set up for much longer ones...the current ones look kinda intense. :p

Let me know how you feel about that.

Again, great job dude, and thank you!
"Do not place so much importance on winning. The fight itself has value."

Killey

#13
Quote from: Desmond Delaghetto on April 24, 2012, 06:42:42 AM
Great job man!

I noticed her combos in the Quick Combos section are really long. Is it possible to share more shorter and easier combos? Even if they are a little less damaging?

Honestly, I don't play with Elisabeth at all, but coming from someone that doesnt, that would like to know some easy bnbs to set up for much longer ones...the current ones look kinda intense. :p

Let me know how you feel about that.

Again, great job dude, and thank you!


Yeah, I can shorten them up.

EDIT:

-Shortened her quick combo section.
-Removed some redundant combos and added additional notes to the combo section for execution tips and info
-Added a few more combos, will do damage and stun values when I get home tonight.

Killey

-Did some updates on the combo's and mix-ups.
-I won't have time to post damage and stun values for the new combos or HD combos anytime soon. :(