Sounds like you want a broken character (all his tools plus having them safe plus having high damage off everything) instead of what we have now , a balanced one.
I'm definitely not saying I want a broken character. I'm simply pointing out all of Robert's weaknesses, because I was asked to do so.
But, IMO, some things definitely need to be buffed for Robert to be considered mid tier (in this game meaning A-).
1. EX lighting legs need to build the opponent 1/3 of the meter that it currently does.
2. The window for drive canceling C uppercut into dive kick needs to be 2 or 3 frames longer
3. The startup of regular lighting legs needs to be faster so that it can connect mid screen after Drive canceled C uppercut to dive kick
4. Drive canceling regular lighting legs should grant a juggle state.
5. Stand D should have faster recovery, by 2 or 3 frames.
6. The last hit of EX Ranbu, where Robert flys up and kicks you, should be Max cancelable in HD.
These changes are all fair and would instantly give Robert consistent midscreen HD combo options. Stand D would actually give him a solid ground game with less risk.
(sigh) A man can wish... In any case, do any of you actually main Robert? If so, are you guys tournament players? I really get frustrated when I hear everyone saying that Robert is good, when in fact his many tools aren't as good as people think they are. At least he's not as bad as Mai! hahaha