Thanks for organizing this topic, BioBooster. Here's my suggestion for Terry BnBs:
1. cr.B, cr.B, st.B, qcb+B (151 damage)
2. cr.B, cr.A, cr.C, qcf+A (167 damage)
3. j.D, cl.C, df+C, qcb+A (255 damage)
4. cr.B, cr.A, cr.C, qcb+A (DC) qcb+B, [d]u+AC (1 meter, 50% drive; 376 damage)
5. j.D, cl.C, df+C, qcb+A (SC) qcb,hcf+AC (2 meters, 50% drive; 525 damage)
6. j.D, cl.D, df+C, qcfx2+AC (3 meters, 100% drive; 571 damage)
All of them work full-screen, as his corner-only combos aren't key to his gameplay. I'll edit this post with exact damage later today.
I'm not the best Kim player, but here would be my suggestions:
1. cr.B, cr.B, cr.B, [d]u+B (144 damage)
2. cr.B, cr.B, st.B, ff+A, air qcb+B (183 damage)
3. [corner] j.C, cl.C, qcb+B, [d]u+D -> d+D (300 damage)
4. cr.B, cr.B, st.B, qcb+BD, ff+A, air qcb+D (1 meter; 289 damage)
5. j.C, cl.C, qcb+D (SC) qcb,hcf+BD (2 meters, 50% drive; 499 damage)
6. j.C, cl.C, qcb+BD, qcb,hcf+AC (4 meters, 100% drive; 662 damage)
And for King:
1. cr.B, cr.A, df+D, qcf+K (144 damage)
2. cr.B, cr.B, st.B, df+D, hcb+B, st.C (221 damage)
3. [corner] j.D, st.D, df+D, hcb+B, dp+K (304 damage)
4. cr.B, cr.B, st.B, df+D, qcf+BD, hcb+D (1 meter; 308 damage)
5. j.D, st.D, df+D, hcb+B, dp+BD (DC) hcb+B, hcb+D (1 meter, 50% drive; 359 damage) <-- timing's a bit tight
6. [corner] j.D, st.D, df+D, hcb+B, dp+B (DC) hcb+B, hcb+D, qcfx2+AC (2 meters, 50% drive; 560 damage)
People may want to suggest alternatives to some of these, which is fine with me.