Author Topic: King of Fighters: Maximum Impact Thread  (Read 14661 times)

Mr Bakaboy

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Re: King of Fighters: Maximum Impact Thread
« Reply #45 on: May 23, 2012, 12:21:01 AM »
^ It's been around since X-Men vs Street Fighter. Personally it's not even as insulting as taunts. If you're bored then go right ahead, though if you don't know the guy it could be constituted as an insult I'm sure.
Say it with me now: "Variable input lag BAAAAAAD!!!"

jinxhand

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Re: King of Fighters: Maximum Impact Thread
« Reply #46 on: May 24, 2012, 01:21:53 AM »
It depends on the game... VF player take the down attack post KO as an insult, but if they're still standing, I combo or do a crazy dance/stairstepping. Same with Tekken, I combo or do some sort of dance.

In KOFMI I think I just did Alba's super or his qcb+A which sent the guy flying anyway...

Real talk, MI's Seth should've been in the 2D KOFs... I think that version played so much better than the original...

marchefelix

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Re: King of Fighters: Maximum Impact Thread
« Reply #47 on: May 24, 2012, 05:36:50 PM »
IIRC, that feature was taken off in Tatsunoko vs. Capcom: Ultimate All-Stars because people found it offending...