Sakazaki Dojo > Training Room
The KOF Battle Journal
desmond_kof:
This thread is will be sort of like a journal for players to document their thoughts and feelings from various battles you have experienced. These experiences can be from casuals, playing online or at tournaments, money matches, etc.
You can also post up things you need to work on in training mode (combos, setups etc), or certain habits you will like to eliminate to improve your gameplay.
You can also share what characters you are currently playing with, your progress with them as well as characters you are having trouble fighting and your progresses towards that.
You can even rant and post your frustrations or brag and boast of your success.
The point to this thread is for you can journal down your experiences, and feelings, then look back at them at a later date to see how much you have improved and what you may still need to work on.
Here are a few rules:
1.) This is not a Q & A thread, or advice thread. It is simply for you to express yourself and note down things you need to work on regarding your gameplay.
2.) This is not a thread to disrespect or gossip about certain players you have come across. Leave names of players out.
3.) This is not a "Good Games"/"Bad Games" thread. Post your feelings about the match instead, with positive and negative things you have found in your gameplay.
4.) This is not a video critique thread. But you can journal down things you have observed in a match video you have saved or that is uploaded online.
This is an example of one journal entry:
"I need to practice and work on my hit confirms into combos. I have missed out on too many high damage opportunities because I cannot consistently hit confirm low attacks into bnb's or HD combos. I also need to pay attention to my opponents habits while on the defense for I can find gaps in their offense and blockstrings instead of just trying to mash out of the corner hoping for a lucky hit."
FreeRunner:
I had a little session on KOFXIII today on rank matches. This game is getting pretty frustrating and annoying. Too many times people mash when I rush down. They also love to mash DPs. I just said screw it and not rush down anymore. Nobody respects anything I do. It got better towards the last few matches, but I still dialed the rushing back. I was punishing a little bit more.
As of now, still working on my playstyle but it might be fruitless or it'll work fine. Just have to wait and see.
solidshark:
After a long set of matches last night, I'm more aware of not ever using HD combos. I'm starting to practice the key elements needed to make them happen, by training with them first, but it's not easy. Also seeing how I need to be more decisive and faster with button presses; I've got wrecked nearly everytime I've second-guessed my own strategy.
DjWizdom:
Man...I feel like I'm sitting in a confession box or something. lol.
Here's some things I notice that I need to work on.
EX Iori: I need to get my mixup game down with him. My game with him is very solid, but without the mixups I cannot dominate like feel he can.
Takuma: The sandbag on my team. I need to get those stock/drive combos down to muscle memory. Without it, it feels like he is a dead character to me. Throwing out random DM's, sometimes NM, to be able to keep up.
Kyo: As much as I don't want to say it; I need to not use EX Orochinagi as much as I do. It's getting to the point as if I'm reliant on it. I don't want my Kyo to pull the weight of my team all the time, which happens all too often.
K': I really want to learn this guy. But he seems SO difficult. I don't know why. Maybe I haven't quite "grasped" his playstyle yet. I'm not too sure, but I will keep working on it.
As far as gameplay goes. I need to capitalize more. Too many times do I see things that need to get punished, but I'm always late on the reaction. HD mode...going into HD mode is still a little difficult, but that will come with practice; as with all things. Once I get that down. My characters will be even more deadly, and many more options will open up. I look forward to my future skill and the road to it. I recognize that I am a lot better in various aspects, than when I first started playing.
Great_Dark_Hero:
I have several exciting experiences to speak about...
Two months ago... well according to this replay August 2, 2012, I had a really tough match against an opponent from England. It was my Kula, Mai, and EX Kyo vs his Mature, K', and Joe. We were both seemingly even in skill and we even knew each others character match ups. We were just going at it... with BnB combos and all! The connection was very good. Little to no lag what so ever! His Mature defeats my Kula. Kula only took about 40% of Mature's health. Mai pretty much gave Mature and K' pure hell during the fight. I did manage to get a 500+ damage HD combo with Mai when I blocked a Super from K'. Joe defeats Mai his j.CD. Towards the end it was my EX Kyo vs his Joe. I was quickly put at a disadvantage... but I managed to get a quick HD combo with EX Kyo and he had only a few pixals of health left. I tried to finish him off with a hit confirm but I failed to do so... I roll backwards, he hops towards me and trips me. I was at my limit... He then uses a Super to chip me out completely. This could have been avoided if I just rolled. I also could have won that match if I used EX Kyo's rekka after blocked my hit confirms because I would have chipped him out with the last rekka input anyhow. This means I need to work on using tighter block strings with EX Kyo because he IS actually good at this kind of this.
Mai... Apparently input lag and Mai are not on good terms either. I utilize HD combo on a whim if I corner my opponent offline or on a good connection. I notice that I am not making consistent use of Mai pokes. I also notice that I am not utilizing Mai's ground Musasabi no Mai (d charge u A/C) as much despite how useful it really is... hell, I am the one displayed its usefulness in the first place! I discovered that Mai can avoid the majority of frame traps/hit confirms if she performs ground Musasabi on wake up. I also found out something interesting while fighting a fellow DC member well known as Chintrick!!
We fought each for the first time - ME: Kula, Mai, and EX Iori vs Chintrick's EX Iori, Mature, and Chin. The connection between both of was naturally good, sense he is in Romania and I am in Germany. Chintrick process to play a very impressive rush down game with EX Iori but eventually loses - Then it came down to Mai vs Mature... Mature had a butt load of meter at her disposal while Mai had one. So I proceed to bait an unsafe from Chintrick but he does fall for it. I'm dancing around the screen. I knew Chintrick was going to use a raw Neo Max... unfortunately, he uses it at the most appropriate. I was jumping away from him. ... Then something weird happened - I decided to use Mai's EX air qcb+P... only to find out, that Mai can go RIGHT THROUGH Mature's Neo Max on the start-up frames of that move! The fight was still on. Mai still lost, but Mature still lost a lot of health for EX Iori to defeat. It was a close match overall... Chin defeats my EX Iori.
What I have learned and what I need to work on:
- I need to work on EX Kyo
- I found out about Mai's invincibility properties on her EX+air Musasabi
- I'm beginning to understand the Chin match up
- I need to exercise the use of Mai's pokes and ground Musasabi more.
- I need to know when to get back on the defensive and provide better hit confirms on the opponent wake up.
Navigation
[0] Message Index
[#] Next page
Go to full version