Any Charolette players here??? Anyway, I found something interesting while practicing, and it kinda sucks, but there's a better option...
When doing long range pokes with Charolette, never use her
+ V ~ H+V j/f move... Even if the first part hits, the second might not even connect depending on the axis of the character... Rather
+ V ~ H+V should do the trick... At the right range, it will keep you relatively safe, and if it connects, you have the followup that does a good amount of damage... And axis doesn't affect the tracking of this move...
If the move I posted has the wrong command, I'll change it...
Also, her ability to make new string attacks with her stance that can be canceled in from other strings makes her pretty formidable, since she has a several options from that stance (sidestep attacks, V, H~H,H,H.., K, grab, H+V, V+K, etc.)...