^No its not ignorant. Like Ven said on the previous page, they couldn't find enough ppl with the skill they required.
The skill required for this project was pretty substantial when you consider that they set out to create the best looking 2D fighter. I can see stuff like Blazblue being outsourced the way you described since it doesn't animate too well and deals more in Key frames but KOF13 has excellent animation in addition to strong art.
Just b/c you see Korean companies do great animation (like Studio 4c) that doesn't mean they have good pixel artisits. When's the last time you saw an amazing looking 2D fighter come out of Korea/China?