King of Fighters XIII > Joe Higashi
Joe Higashi (Arcade Version)
nilcam:
Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick
* = EX version possible
Throw
;bk / ;fd + ;c / ;d = Sou Hiza Jigoku
Command Moves
;fd + ;b = Step In Middle Kick
;df + ;b = Slide
Special Moves
;hcf + ;a / ;c = Hurricane Upper *
;dp + ;b / ;d = Tiger Kick *
;hcf + ;b / ;d = Thrust Kick *
;a / ;c (rapidly) = Babusken * > ;qcb
∟ ;a / ;c = Follow up (during Babusken)
;qcb + ;b / ;d = Golden Heel *
Desperation Moves
;qcf x 2 + ;a / ;c = Screw Upper *
;qcf, ;hcb + ;a / ;c = Hurricane Tiger Heel
Neomax
;qcf x 2 + ;b ;d = Screw Straight
Joe's Wiki entry.
Console changes:
* Ex Screw Upper (qcf x2+P) will stay in position when it hits. With this change, Joe can’t be punished afterwards when he hits the opponent with it in the corner.
* Sliding can be canceled with his Bakuretsuken (rapid P). But not with any other specials.
* Hit detection will remain on the opponent after his sliding hits. Again, it can’t be canceled with anything but his Bakuretsuken, but he can go into HD mode from the slide.
* Slash Kick (hcf K) can be drive canceled.
- EX Tiger Kick (Ex dp+K) comes out faster. Has strong invincibility in the front.
- Screw Straight (qcf x2+K) comes out faster. It has no invincibility and it has the same shot limit as projectiles. (Probably means that you can’t do it while there’s another projectile on the screen.)
Producer Yamamoto says:
He can actually juggle other attacks aside from his Bakuretsuken after his slide so please try them from going into HD mode from his slide and whatnot. Also, his EX Screw Upper has been changed so you can use it in the corner without worrying. He does things a bit differently on a Max Cancel too.
metaphysics:
so in case you guys were wondering Joe has A pretty good trap game in the corner, and against somebody that knows how to zone really well with fireballs, he can be a real bitch to play against. based off of playing Mr.KoF, lol
Mr.KOF:
--- Quote from: metaphysics on May 12, 2011, 09:11:03 AM ---so in case you guys were wondering Joe has A pretty good trap game in the corner, and against somebody that knows how to zone really well with fireballs, he can be a real bitch to play against. based off of playing Mr.KoF, lol
--- End quote ---
Joe is a pretty good character for zoning. But he is too boring for my taste. His pluses are not having to use drive cancels and hyperdrive to win rounds. Overall a very good solid first round pick! Joe is on a league of his own...he can't be a Legendary Wolf...He can't get a girl as fine as Mai...but at least he's a part of Team Fatal Fury!
MUSOLINI:
too bad terry aint as legendary as he used to be.
Kane317:
--- Quote from: Mr.KOF on May 12, 2011, 10:21:38 AM ---Joe is on a league of his own...he can't be a Legendary Wolf...He can't get a girl as fine as Mai...but at least he's a part of Team Fatal Fury!
--- End quote ---
WTH? That's so out of character for you to say something like that John haha. You should post some of his corner traps/and or combos since you and 4leaf know them better than most.
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