King of Fighters XIII > K'
K' (Arcade Version)
nilcam:
Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick
* = EX version possible
Throw
;fd / ;bk + ;c / ;d
Command Normals
;fd + ;a = One Inch Punch
Special Moves
;qcf + ;a / ;c = Eins Trigger *
∟ ;fd + ;b = Second Shoot
∟ ;fd + ;d = Second Shell
∟ ;dn \ ;bk + ;b / ;d = Blackout
;qcf + ;b / ;d = Blackout *
;qcb + ;b / ;d (ground or air) = Minute Spike *
∟ ;qcb + ;b / ;d (Narrow Spike, ground variant only)
;dp + ;a / ;c = Crow Bites *
∟ ;fd + ;d (Crow Bites Plus, from C version only)
Desperation Moves
;qcf x 2 + ;a / ;c = Heat Drive
;qcf ;hcb + ;a / ;c = Chain Drive *
Neomax
;hcb x 2 + ;a ;c = Hyper Chain Drive
K''s Wiki entry.
Console changes:
*EX Ein trigger > 2nd shoot properties have been changed. The projectile hits twice and gradually increases in speed.
-Hit box and attack frames have been altered on j.B and j.D
*Air minute spike anywhere juggles
*Recovery improved on minute spike
-Recovery lengthened on Ein trigger – includes 2nd shoot/2nd shell
-Recovery lengthened for narrow spike when blocked
-Weak crow bites has less invincibility. Note that it is only upper body invincible.
-Minute spike properties changed (includes air). Move initiates at a consistent speed regardless of distance to the opponent.
*EX chain drive has special hit properties.
Yamamoto:
Although there are several nerfs, it is possible to score extra damage using air minute spike and the special hit properties on chain drive which was not possible in the arcade. You’ll be able to make up for the nerfs by jumping on chances to aggressively score additional damage. Worthy of special mention – EX 2nd shoot has been changed. It was often used to zone, but can now be used to gain the initiative from long distance.
Aenthin:
Is ;fd + ;a overhead like in 2003 or just a knockback/cancelable like it was in any other game?
Delta:
Apparently it's just a knockback/cancelable, but if it's a clean attack (not canceled from previous attacks) it causes guard crush. So i guess that's better than being an overhead. Too bad the move is too slow.
That's from watching the videos,i haven't played the game yet so don't mark my words about it.
Ash:
Wow did this thread get deleted?
Aenthin:
--- Quote from: nilcam on October 27, 2010, 05:40:37 AM ---I was clearing out old posts and accidentally forgot to tick the Locked Topics Only box so all of the neglected character threads were lost. I'm working on getting them back in order as I type.
--- End quote ---
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