Author Topic: Projectile Whiff Data  (Read 3295 times)

Amedø310

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Projectile Whiff Data
« on: April 14, 2013, 02:53:13 AM »
Data on which character's moves will dodge under characters that have mid to high projectiles.

Andy's Fireballs:

qcb+A:
XIII/EX Kyo: cr. B, cr. D, df+D
Benimaru: cr. B
Daimon: dp+A/AC
Andy: cr. B, cr. D
Joe: df+B
Billy: cr. D
Ash: cr. D
Saiki: cr. D
Robert: cr. B, cr. D
Claw/EX Iori: cr. B
Mature: cr.B
Vice: cr. B
Elisabeth: cr. B, cr. D
Duolon: cr. B, cr.D
Hwa Jai: cr. D, df+B
Mai: cr. B, cr. C, cr. D
Yuri: cr. D
K': cr. B
Kula: cr. B, df+B
Athena: cr. B, cr. C, cr. D
Kensou: cr. B, cr. D
chin: cr. B, cr. D
Leona: cr. B, cr. D

qcb+C:
XIII/EX Kyo: df+D (Strict timing)

Ash's Fireballs:

b~f+A:
XIII/EX Kyo: df+D
Daimon: dp+A/AC
King: df+D
Kula: df+B
Chin: cr. D
Leona: cr. D

b~f+C:
XIII/EX Kyo: cr. B, cr. D, df+D
Benimaru: cr. B
Daimon: dp+A/AC
Andy: cr. B, cr. D
Joe: df+B
Billy: cr. D
Ash: cr. D
Saiki: cr. D
Robert: cr. B, cr. D
Claw/EX Iori: cr. B
Mature: cr.B
Vice: cr. B
Elisabeth: cr. B, cr. D
Duolon: cr. B, cr.D
Hwa Jai: cr. D, df+B
Mai: cr. B, cr. C, cr. D
Yuri: cr. D
K': cr. B
Kula: cr. B, df+B
Athena: cr. B, cr. C, cr. D
Kensou: cr. B, cr. D
chin: cr. B, cr. D
Leona: cr. B, cr. D

b~f+AC:
XIII/EX Kyo: df+D
Daimon: dp+A/AC (Only the first fireball)

Saiki's Fireballs:

qcf+A:
XIII/EX Kyo: df+D
EX Kyo: cr. D
Daimon: dp+A/AC
Joe: df+B
Billy: cr. D
Ash: cr. D
Saiki: cr. D
Robert: cr. D
Vice: cr. B
Elisabeth: cr. D
Hwa Jai: df+B
King: df+D
Kula: df+B
Athena: cr. D
Kensou: cr. D
Chin: cr. D
Leona: cr. D

qcfx2+A/C:
XIII/EX Kyo: df+D
EX Kyo: cr. D (close range only)
Joe: df+B
Billy: cr. D (Close range only)
Ash: cr. D (Close range only)
Saiki: cr. D (Close range only)
Vice: cr. B
Hwa Jai: df+B
King: df+D
Kula: df+B
Athena: cr. D (Close range only)
Kensou: cr. D (Close range only)
Chin: cr. D (Close range only)
Leona: cr. D (Close range only)

Takuma's Fireballs:

qcf+A/C
XIII/EX Kyo: df+D
Daimon: dp+A/AC
Kula: df+B

qcf+AC
XIII/EX Kyo: df+D
Daimon: dp+AC (Very strict, foresight needed)
Kula: df+B

King's Fireballs:

qcf+B:
XIII/EX Kyo: df+D
EX Kyo: cr. D
Daimon: dp+A/AC
Joe: df+B
Billy: cr. D
Ash: cr. D
Saiki: cr. D
Robert: cr. D
Mature: cr. B (Very strict timing and only at the edge of the screen)
Vice: cr. B
Hwa Jai: df+B
K': cr. B (Very strict timing and only at the edge of the screen)
Kula: df+B, cr. B(Very strict timing and only at the edge of the screen)
Athena: cr. D
Kensou: cr. D
Chin: cr. D
Leona: cr. D

qcf+D:
XIII/EX Kyo: df+D
EX Kyo: cr. D
Daimon: dp+A/AC
Joe: df+B
Billy: cr. D
Ash: cr. D
Saiki: cr. D
Robert: cr. D
Vice: cr. B
Elisabeth: cr. D (Very strict timing and only at the edge of the screen)
Hwa Jai: df+B
Kula: df+B
Athena: cr. D
Kensou: cr. D
Chin: cr. D
Leona: cr. D

qcf+BD:
XIII/EX Kyo: df+D
Billy: cr. D
Ash: cr. D (Strict timing)
Saiki: cr. D (Strict timing)
Kula: df+B
Chin: cr. D
Leona: cr. D

qcfx2+B/D:
XIII/EX Kyo: df+D
Billy: cr. D (Only first Venom Strike)
Kula: df+B (Only first Venom Strike)
Chin: cr. D (Only first Venom Strike)
Leona: cr. D (Only first Venom Strike)

Athena's Fireballs:

qcb+A/C:
XIII/EX Kyo: df+D
Daimon: dp+A/AC
Kula: df+B

qcb+AC:
XIII/EX Kyo: df+D
Daimon: dp+A/AC (Close range)
Kula: df+B

Robert's Fireballs

qcf+A
XIII/ EX Kyo: df+D
Daimon: dp+A/AC
Billy: cr. D (Strict timing)
Kula: df+B
Chin: cr. D
Leona: cr. D

qcf+C
XIII/ EX Kyo: df+D
Daimon: dp+A/AC
Billy: cr. D (Strict timing)
Ash: cr. D (Strict timing)
Kula: df+B
Chin: cr. D
Leona: cr. D

qcf+AC
XIII/ EX Kyo: df+D
Daimon: dp+A/AC
Billy: cr. D (Strict timing)
Kula: df+B
Chin: cr. D
Leona: cr. D
« Last Edit: October 04, 2013, 04:03:40 AM by Amedo310 »

The Fluke

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Re: Projectile Whiff Data
« Reply #1 on: April 14, 2013, 03:17:29 AM »
This is a cool list, nice to see. Thanks for your effort.

Amedø310

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Re: Projectile Whiff Data
« Reply #2 on: April 17, 2013, 03:04:18 AM »
List updated with Takuma and Athena.

Reiki.Kito

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Re: Projectile Whiff Data
« Reply #3 on: April 17, 2013, 06:05:34 AM »
This is really useful! Great work!

PhoeniX

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Re: Projectile Whiff Data
« Reply #4 on: September 19, 2013, 10:20:36 AM »
EX Kyo's cr.D also goes under Saiki's fireball.

EDIT: But Normal Kyo's doesn't. I'm surprised those hitboxes are that different between the two chars.
« Last Edit: September 21, 2013, 08:31:40 PM by PhoeniX »

Amedø310

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Re: Projectile Whiff Data
« Reply #5 on: October 03, 2013, 07:45:03 PM »
EX Kyo's cr.D also goes under Saiki's fireball.

EDIT: But Normal Kyo's doesn't. I'm surprised those hitboxes are that different between the two chars.

Ok. I made that addition to the first post.

Edit 1: Also, I added EX Kyo's cr. D under King's qcf+B and qcf+D list.

Edit 2: Robert's fireballs have been added to the first post.
« Last Edit: October 03, 2013, 08:44:44 PM by Amedo310 »

Mr.Minionman

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Re: Projectile Whiff Data
« Reply #6 on: October 05, 2013, 12:43:45 AM »
I don't think it's been mentioned before, but I found out you can actually go under some projectiles with C version Mayhem. Reason being, she does a short duck before she charges forward, so if you can start the move right before the projectile connects the duck will lower her hitbox enough to let them through. Did a non-comprehensive test on some characters main projectiles; These are the ones you can certainly go under:

King's Venom Strike
Ash's Ventose
Saiki's Kiyoko no Tsuki
Ryo's Kohken
Robert's Ryugekiken
Leona's Earring Bakuden (on the upward arc for obvious reasons)
Yuri's Ko Ou Ken (will probably trade with the latter half of the active frames though)
Maxima's Vapor Press

Interesting list. I'll include what I found for the Vice thread here for posterity