hyperdrive combos that i found to have the most damage. combo starts with j.C d.C hd d.C. all mid screen combos. sorry if any of these have already been posted before.
1meter
moon slasher A hdc grand sabre B x4, moon slasher A hdc grand sabre D x2, slash sabre (850/843dmg)
moon slasher A hdc grand sabre B x5, moon slasher A hdc grand sabre D, vslasher (830dmg)
2meters
ex moon slasher hdc grand sabre B, moon slasher A hdc grand sabre B x3, moon slasher A hdc grand sabre D x2, slash sabre (918/911dmg)
ex moon slasher hdc grand sabre B, moon slasher A hdc grand sabre B x4, moon slasher A hdc grand sabre D, vslasher (898dmg)
-no ex moon slasher and end with ex vslasher (890dmg)
3meters
ex moon slasher hdc grand sabre B x2, moon slasher A hdc grand sabre B x2, moon slasher A hdc grand sabre D x2, slash sabre (978/971dmg)
ex moon slasher hdc grand sabre B x2, moon slasher A hdc grand sabre B x3, moon slasher A hdc grand sabre D, vslasher (958dmg)
-one ex moon slasher and end with ex vslasher (958dmg)
moon slasher A hdc grand sabre B x4, moon slasher A hdc grand sabre D hdc neomax (896dmg)
4meters
ex moon slasher hdc grand sabre B x2, moon slasher A hdc grand sabre B x3, moon slasher A hdc grand sabre D, ex vslasher (1018)
5meters
(see 4 meter combo)
i noticed that although A and C ver moon slasher do the same damage by itself, the damage scaling for C ver is worse during a combo. it seems also that both ver of moon slasher do less damage if the hit lands close to the top rather than close to the ground (if that made any sense). i close with grand sabre D rather than B prior to a dm because it lifts up the opponent higher which makes it easier to do a dm. It also gives more time to cancel to neomax.