Alright, here are some bad things about Iori in this game. His Fwd+A isn't special
cancellable which reduces his damage and from confirming into rekkas. His Cr.B is really
short, giving him a hard time poking low. His Hyper Hop b+B whiffs on crouchers with
small heights, such as HInako, Choi, Athena, And Iori himself. It also whiffs on Billy
for some odd reason,even though he is considered at medium crouching height. His Rekkas
don't connect when whiff punishing and attacking limbs, though he can fix most of this
problem with a conversion into super, which is tough.
Besides that however, Iori is still a mixup and pressure crazy monster like he is in
all games, and can easily harass the opponent's guard gauge with his HCB+K, taking off
more than 16% everytime it's blocked.
He can do a delayed Hyperhop C safejump off his rekkas and HCB+K, and bait out fast
reversals, such as Kyo's DP.
His Cl.B to Cl.C link is very easy to do in this game and makes up for lost damage from
FWD.+A being uncancellable.
His Jump B+b is still a godly crossup, and has a lot of hit and block stun, making it
great for hitconfirming and pressure.
His QFC,HCB+P super is great for going under fireballs and has a follow up super for the
cost of 1 more bar for extra damage.
Iori's close range game is one the best in the game. His Cl.B to Cl.C is your go to
frame trap, and also any meaty into his HCB,F+P command grab. His Cl.B and Cr.A gives
him some good advantage for run in low attack pressure. His QCB+A rekka is also good for
pressure, and can throw people off you delay each rekka.
His Far D is a good hop stuffer, and is also good for basic poking, and has pretty
decent speed. Far C is also a good poke and is your main go to normal for confirming
from a far into rekkas.
His Dp is also a good reversal and anti-air, and it's A version is hard to punish on
reaction, especially from afar. His Cr.C is also good, but has bad recovery on whiff.
Cl.C and Cl.D are also good anti-airs, especially for really close hop-ins.
www.youtube.com/watch?v=BMeajDHtqcI&list=FL0a0ekPGrrX3eZ1_nSuMfsA&index=2Cl.B--CL.C xx HCB+K - 30% (without CL.B, 27%)
Far C XX QCB+AX3 - 20%
Please give me credit for this, except the video.