Alright, here's
my tier list -
The top tiers in this game are pretty obvious, that will never change. EX Iori and Mr.Karate are without a doubt the two best characters in the game, pay to win, DLC pain train. I think Kim and EX Kyo are just right under them, Kim is a really stupid anchor character with all the meter, and EX Kyo imo is one of the best point characters in the game, he does almost everything, hell you could put him almost anywhere and he'd do his job well. I mean it's Kyo, what do you expect? As for Claw Iori, despite EX Iori being the more popular choice of Iori, you can't discredit Claw Iori's comeback potential. He's dangerous. I think as an anchor character, he easily rivals Kim.
Benimaru I feel is a really good competitive character with straight forward easy damage output, with probably one of the dumbest j.D's in the game. Shen Woo is the original anchor King in the game, he ain't going anywhere. Hwa Jai? He drinks himself to victory, very easy damage output, and some pretty good normals to go with it. Then there's Takuma... like Iori, his DLC counterpart is more widely used, but regular ol' Takuma is so dominate once he scores a clean hit. He was one of the best characters in the arcade edition, and I think he still is really damn good, despite how much play Mr.Karate gets over him.
When it comes to point characters, King, Duo Lon and Mature are very dominate from what I've observed. King has some of the best zoning in the game imo, Duo Lon is really good at being able to play offensively from different ranges with lots of different setups he has, and Mature's ability to frame trap and pressure her opponents is just really scary. I think Yuri is another very strong anchor character with very easy damage output and very good offensive pressure and mix ups.
I feel Chin has some faults, but his damage potential is too good, and he's proven to be a strongly competitive character, although sometimes I feel like alot of people out there still don't know how to really deal with him. I've yet to understand how to deal with Chin... in any KOF game.
All the characters in A I think are pretty solid and are pretty competitive for the most part, but I don't think Regular Kyo is anywhere near as good as EX Kyo, EX Kyo has all the bells and whistles. Most of the characters in B I feel like can only get by with gimmicks and they aren't consistent enough with getting respectable damage, or in some cases just have really low damage output, and have to spend alot more meter to get reasonable damage. Then there's Maxima... he can do damage, but he has so much trouble opening opponents up.
As for C... well I think all these characters are mostly Crap. But it's not their fault. It's just KOFXIII isn't a good game for them. Alot of characters are either missing moves, have shitty hitboxes, damage is low, damage scaling is really bad for them. You know how it is. I feel the worst for Betty though.
Feel free to rip my shitty tier list for this shitty game to bits though.
