Author Topic: KOFXIV Announced for 2016  (Read 352494 times)

The Fluke

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Re: KOFXIV Announced for 2016
« Reply #300 on: January 27, 2016, 04:18:57 PM »
I'm glad to see Benimaru. He looks really amazing. The best character in therms of graphics of this game.

Chang would disagree.

The trailer was really barebones but yeah, Beni looks great imo.

Isn't Roberts moustache more of a spanish thin line (whatever you call them) than a pornstache?

Custle

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Re: KOFXIV Announced for 2016
« Reply #301 on: January 27, 2016, 05:23:36 PM »
Isn't Roberts moustache more of a spanish thin line (whatever you call them) than a pornstache?
Maybe, but in my eyes every moustache is kinda pervy. You should see me with moustache :)

I really wish next teaser would be little bit different. Like trailer begins with different characters talking to each other, for example, Ryo and Terry. Would be also good way to introduce these characters.
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Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #302 on: January 27, 2016, 05:26:05 PM »
Isn't Roberts moustache more of a spanish thin line (whatever you call them) than a pornstache?

Spanish or not, is more or less this
http://www.estiloymas.com/wp-content/uploads/2014/09/Johnny-Depp-barba-perilla.jpg
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The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #303 on: January 27, 2016, 06:49:22 PM »
Maybe they could ressurect geese! AGAIN
Geese was on the leaked list too :o

Also lovely trailer! K's knee seems to be back as well!
« Last Edit: January 27, 2016, 06:51:23 PM by The Good Loser »

EXWildWolf

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Re:
« Reply #304 on: January 27, 2016, 06:53:12 PM »
Yo dawg, F+B overhead for K'? That thing will be the mixer upper.

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The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #305 on: January 27, 2016, 06:58:34 PM »
makes you wonder if they stuck with his 2k2UM neo / climax too

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #306 on: January 27, 2016, 07:05:18 PM »
I guess multiple language support is in the works. We knew it was coming; I just wonder if it means different voice actors.
i hope not i kinda liked it the way it was, i mean they were all kinda sub-talking in their own languages anyway. (Engrish etc.)

shinefist

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Re: KOFXIV Announced for 2016
« Reply #307 on: January 27, 2016, 08:27:16 PM »
There will be a twitch stream for kof XIV soon I haven't got resources to figureout when.

I think it's 28th or 29th, Im not sure what time.

Amedø310

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Re: KOFXIV Announced for 2016
« Reply #308 on: January 27, 2016, 08:30:23 PM »
Yo dawg, F+B overhead for K'? That thing will be the mixer upper.

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Yup. K' already confirmed to be a very strong contender with just that move alone. (I'm just speculating from my days playing 02um and XI.)

EXWildWolf

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Re: KOFXIV Announced for 2016
« Reply #309 on: January 27, 2016, 08:47:19 PM »
Yo dawg, F+B overhead for K'? That thing will be the mixer upper.

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Yup. K' already confirmed to be a very strong contender with just that move alone. (I'm just speculating from my days playing 02um and XI.)

Yeah man, that's really gonna give him an edge. It goes over lows, and with the advent of EX moves, he can get stuff off air minute spike.

ottomatic

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Re: KOFXIV Announced for 2016
« Reply #310 on: January 27, 2016, 09:01:21 PM »
Yo dawg, F+B overhead for K'? That thing will be the mixer upper.



Yup. K' already confirmed to be a very strong contender with just that move alone. (I'm just speculating from my days playing 02um and XI.)

Yeah man, that's really gonna give him an edge. It goes over lows, and with the advent of EX moves, he can get stuff off air minute spike.

Don't forget it wasn't always cancelable on it's own. If it is this time then yeah all of what you said applies, but it may just be an annoying overhead that's fairly quick and goes over lows.

EXWildWolf

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Re: Re: KOFXIV Announced for 2016
« Reply #311 on: January 27, 2016, 09:07:41 PM »
Yo dawg, F+B overhead for K'? That thing will be the mixer upper.



Yup. K' already confirmed to be a very strong contender with just that move alone. (I'm just speculating from my days playing 02um and XI.)

Yeah man, that's really gonna give him an edge. It goes over lows, and with the advent of EX moves, he can get stuff off air minute spike.

Don't forget it wasn't always cancelable on it's own. If it is this time then yeah all of what you said applies, but it may just be an annoying overhead that's fairly quick and goes over lows.
True... However if thats the case, he gon get hooked up with dat EX.

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Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #312 on: January 28, 2016, 01:52:29 PM »
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Mrkarate23

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Re: KOFXIV Announced for 2016
« Reply #313 on: January 28, 2016, 03:46:14 PM »
It looks like they are playing around with skin shaders and lighting. One of the most common complaint was that the characters look plastic and from the look of it snkp is trying to rectify the problem. Another complaint was kyo and iori did not look like them selves. I feel midway through the trailer the resolution dropped making it look smudged. These trailers don't do the game justice because they are washed out and devoid of colors, neither are the screenshots seen in online publications since it does not show the game in a good light.
http://i666.photobucket.com/albums/vv27/mithiragamerakeru/KOFXIVSFV_zps9jmexuzj.png

A bit of color goes a long way.

I do like benimaru and Robert new looks it really fit them. K' not bad ethier.

Custle

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Re: KOFXIV Announced for 2016
« Reply #314 on: January 28, 2016, 04:40:36 PM »
I started to think that maybe Kyo's and Iori's desing doesn't translate well into 3D, because both are "pretty boys".
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