Author Topic: The Case For KOF XIV's Graphics  (Read 4509 times)

Shiranui_ninja

  • Legendary Wolf
  • *****
  • Posts: 678
    • View Profile
Re: The Case For KOF XIV's Graphics
« Reply #15 on: December 14, 2015, 01:24:05 PM »
It's really surprising how naif people can be. There's no point in painting 3D models in photoshop. They should understand the difference between 3D and 2D before post this kind of crap. It's more useful if they just say "Angel should have a special light for her so this way she will have no shadows ever every time camera shows her" (what is pretty stupid but I guess is what he's trying to say with that edited picture). As for that Andy and that Leona awful paints.. Well, I guess the message is just "add more details", because if the game looks like that I won't buy it. About that kind of manga fan art Kyo, I guess the one who did that picture wants KOF looking like GGXrd or Dragon Ball. Well, he should better accept this is not going to happen.

I can understand complains about graphics. I also think they need to be improved. But people should stop to think they are art directors or something because they are simply not, and sometimes the cure is worst than the disease.
PSN: Shiranui_ninja
KOF XIII main team: Mai/King/Mature