Combos into Safe Jumps against Kyo. These might work on other characters. I only tested against Kyo's 4 frame dp+A/AC.
1. (Anywhere) Close starter combo, qcf+D, vertical jump, air db+B:
2. (Corner, 1 Bar) Starter combo, BC, cl. C, qcf+AC, qcb+AC, qcb+C, qcf+C, qcf+D, vertical jump, air (db+B or db+D):
3. (Corner) Close C regular grab, forward jump, air db+D:
4. (Corner, 2 bars) Starter combo, BC, cl. C, qcf+AC, qcb+C, qcf+C, cr. D, qcf (x2)+P, crouch, forward hyper jump, air (db+B or db+D):
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Notes for #1 to #3: The safe-jumps will beat Kyo's dp+A, which will give Sylvie a counter hit. The safe-jumps will lose to Kyo's Ex dp, which has invincible start-up frames. Both Kyo's dp+A and ex dp have 4 frames of start-up, but the ex dp's start-up frames are invincible.