Meitenkun can reverse the opponent's qcf or dp motions by doing j.C during the second hyper jump at the corner. There is a small window for this to work. It is not all that practical, but it is very interesting at the least. (Same explanation is in the second video.)
This will likely be patched out in version 1.03 or later when SNK fixes the minor issues of the hitboxes at the corner.
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