Author Topic: SNK vs Capcom Chaos (SvC)  (Read 40944 times)

jinxhand

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Re: SNK vs Capcom Chaos (SvC)
« Reply #90 on: May 10, 2012, 05:24:20 PM »
Getting meter in this game is too easy with any character imo. Once you get max mode, so long you don't spend any meter after it's off, lol, back to max mode again.

I swear this is like the one game where you get a never ending supply of meter.

Unless you're Guile :(
« Last Edit: May 10, 2012, 05:32:18 PM by jinxhand »


sibarraz

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Re: SNK vs Capcom Chaos (SvC)
« Reply #92 on: October 03, 2012, 05:23:37 AM »
What's so good about violent ken, mars people and zero?

I really want to know


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Mr Bakaboy

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Re: SNK vs Capcom Chaos (SvC)
« Reply #93 on: October 03, 2012, 09:28:30 AM »
Iori + Ken + Teleport Dash = Violent Ken

Mars People = Wacky, Supers hard to work around

Zero = Moves come from everywhere, Easy to spam to win but takes a sec to learn

My 2 Cents.
Say it with me now: "Variable input lag BAAAAAAD!!!"

sibarraz

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Re: SNK vs Capcom Chaos (SvC)
« Reply #94 on: October 03, 2012, 11:56:32 PM »
I don't know how to use violent ken, it's a bit hard imo


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Running Wild

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Re: SNK vs Capcom Chaos (SvC)
« Reply #95 on: October 04, 2012, 03:08:07 PM »
You'll most likely freeze/crash the game before you win with Zero.

jinxhand

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Re: SNK vs Capcom Chaos (SvC)
« Reply #96 on: October 25, 2012, 03:45:13 AM »
Violent Ken has crazy mixups from teleport, but his real strength is the fact that he can combo after his supers, so if he has exceed ready, imagine a 2k, 2k, into ranbu super, then combo that into exceed... I don't even think there's damage scaling in that combo...

MP was strong, but slower... His flying saucer super hit harder and was unblockable I believe... I still prefer the NGBC version though...

Zero..... Well if you've seen him in UMVC3, he's pretty much that... Mash to win, and possibly a glitch or two, which I'm starting to think gave Capcom the idea of making him broken with glitches... Plus he has summons in SvC!!!


Running Wild

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Re: SNK vs Capcom Chaos (SvC)
« Reply #98 on: April 28, 2013, 03:09:26 AM »
Do people still play SVC Chaos on Kaillera or anything?

I kinda wanna try playing it again sometime.

Mr Bakaboy

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Re: SNK vs Capcom Chaos (SvC)
« Reply #99 on: April 28, 2013, 12:05:13 PM »
Ran into someone who wanted to play it on ggpo. The sync is crazy bad on it. Is it sad to miss the xbox180 version?
Say it with me now: "Variable input lag BAAAAAAD!!!"

marchefelix

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Re: SNK vs Capcom Chaos (SvC)
« Reply #100 on: May 26, 2015, 12:04:20 AM »
Necrobumping this thread because SVC has experienced a revival in Fightcade, the new GGPO. It happened about when old GGPO was still around (almost a year before it died) and to this day it continues to thrive in Fightcade. My brother is one of the frequent players of the group and is making his own tier list, which he will post soon.

In the meantime, I want to talk about this song:

https://m.youtube.com/watch?v=R3t8skC6wa4

For years I've known about this song, but it wasn't until recently that I realized how good this song was. IMO it's the best song on what is normally agreed to be a mediocre soundtrack. I consider it a hidden gem for that reason, as well as for the fact that it's a secret boss song.
« Last Edit: May 26, 2015, 12:06:48 AM by marchefelix »

sebbyQ

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Re: SNK vs Capcom Chaos (SvC)
« Reply #101 on: May 28, 2015, 03:04:42 AM »
Hey guys, I have created this tier list after carefully studying each character and it has taken me almost 6 months.

SSS Tier:
Shin Akuma, Red Arremer
SS Tier:
Zero, Shin Mr. Karate, Geese, ROB Iori
S (Upper):
Demitri, V. Ken, Goenitz, Athena
S:
Tessa, Chun-Li, Terry
A:
Guile, Akuma, Kim, Sagat, Iori, Mars People
B+:
Ryo, Kyo, Earthquake, Mr. Karate, Mai
B:
Kasumi, Ken, Shiki, Genjyuro. Ryu,
C:
Dhalsim, Claw, Boxer, Hugo
D:
Dan, Dictator
:( Tier:
Choi

Note: SSS and SS are banned.