Author Topic: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread  (Read 140138 times)

SilverPhoenix

  • New Challenger
  • *
  • Posts: 12
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #105 on: October 30, 2010, 01:01:42 AM »
http://marketplace.xbox.com/en-US/Search?query=kof2002um

Tis the link for 2002UM on XBL English Marketplace.

Enjoy:) I get kicked off live when I try to play, but other than that, it's working perfectly fine. So no netcode impressions yet...

I came to this board a bit earlier to post this, myself, but you beat me to it.

Good News: It counts towards the 2400 Point/800 Point Rebate
Bad News: Netcode probably won't be up till the Official Release Date, next Wednesday.

Cibernetico

  • Scion of Flame
  • ****
  • Posts: 387
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #106 on: October 30, 2010, 03:58:43 AM »
Wait a minute, why does it say the game was released on 9/15/2010? Or am I missing something here? Also, is it really the entire game?

metaphysics

  • Scion of Flame
  • ****
  • Posts: 329
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #107 on: October 30, 2010, 05:19:43 AM »
yo man I'm really want to but good at this game  friend request me I'll probably be on daily
MetafyzikaL
" you fight well in the old style"

jinxhand

  • Mod Team
  • Legendary Wolf
  • *****
  • Posts: 1311
  • That Battle Fantasia Guy
    • View Profile
    • EMPYREAL CEREBELLUM BEATS
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #108 on: October 30, 2010, 07:06:21 AM »
I thought this game (2k2UM) was supposed to be released on the 3rd of November... I'm currently downloading the game to my x360 right now and its the 29th of October... Sneak attack???

Ok, it disconnects from xbl when you try to play the game though...
« Last Edit: October 30, 2010, 07:20:13 AM by jinxhand »

Phoenixazure

  • Strongest Tiger
  • ***
  • Posts: 159
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #109 on: October 30, 2010, 10:16:46 AM »
can only go offline for now then? but still playable? I already bought it and dling it as we  speak so i can start practicing already

sibarraz

  • Moderator
  • Legendary Wolf
  • *****
  • Posts: 1844
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #110 on: October 30, 2010, 03:35:17 PM »
Yep only offline

btw, It's me or sometimes the game doesn't respond the first second of a round?


Waifu Material

nilcam

  • Administrator
  • Legendary Wolf
  • *****
  • Posts: 1238
  • PSN: nilcam
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #111 on: October 30, 2010, 10:00:20 PM »
How is the port?

sibarraz

  • Moderator
  • Legendary Wolf
  • *****
  • Posts: 1844
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #112 on: October 31, 2010, 12:03:22 AM »
It's a very good port, I don't see any trouble or stupid bugs so far

The graphics are very good, they look way better than 98 um

And the controls feel good at first, not like NGBC which took some time to me to get used


Waifu Material

Phoenixazure

  • Strongest Tiger
  • ***
  • Posts: 159
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #113 on: October 31, 2010, 02:53:50 AM »
so far so great. It helps that i played the arcade version a week ago and i was instantly comfortable with doing commands and whatnot. the translations for the challenge mode stuff is fairly decent but it controls great and it looks good enough on my widescreen tv.

Xxenace

  • Legendary Wolf
  • *****
  • Posts: 1937
  • they call me jigga the ultimate ni...yeah
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #114 on: October 31, 2010, 05:53:08 AM »
can anybody here teach me the finer aspects of 2k2? ive never had a chance to play 2k2 before and the game barely tells you about the more technical stuff in the game

sibarraz

  • Moderator
  • Legendary Wolf
  • *****
  • Posts: 1844
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #115 on: October 31, 2010, 05:58:30 AM »
I did the 30 normal challenge in one days, fun stuff, now, the expert challenges, those are ridiculous

Specially that one to beat 6 random characters with 6 random guys andbeat geese and goenitz while the timer is on some multiple of 3

btw, if I fail 300 expert challenges Nightmare Geese will unlock right?
« Last Edit: October 31, 2010, 06:03:49 AM by sibarraz »


Waifu Material

krazykone123

  • Guest
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #116 on: October 31, 2010, 06:51:15 AM »
can anybody here teach me the finer aspects of 2k2? ive never had a chance to play 2k2 before and the game barely tells you about the more technical stuff in the game

Like what? you need to be a little more specific

btw, if I fail 300 expert challenges Nightmare Geese will unlock right?

You fail the Expert Challenges 300 times then you unlock absolutely everything, this includes Nightmare Geese

Xxenace

  • Legendary Wolf
  • *****
  • Posts: 1937
  • they call me jigga the ultimate ni...yeah
    • View Profile
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #117 on: October 31, 2010, 06:56:59 AM »
can anybody here teach me the finer aspects of 2k2? ive never had a chance to play 2k2 before and the game barely tells you about the more technical stuff in the game

Like what? you need to be a little more specific

btw, if I fail 300 expert challenges Nightmare Geese will unlock right?

You fail the Expert Challenges 300 times then you unlock absolutely everything, this includes Nightmare Geese
well for right now i could really use a few tips for max canceling

krazykone123

  • Guest
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #118 on: October 31, 2010, 03:28:23 PM »
well for right now i could really use a few tips for max canceling

Max canceling?

are you sure you don't mean BC mode?

phoenix

  • Guest
Re: The King of Fighters 2002/Neowave/UM/Tougeki General Discussion Thread
« Reply #119 on: October 31, 2010, 04:40:03 PM »
well for right now i could really use a few tips for max canceling

Max canceling?

are you sure you don't mean BC mode?

BC mode is officially called MAX mode you know..

Anyway, 2k2UM requires use of MAX mode a little less since you can do SDM's outside of MAX mode. Really, first learn the game, only then start worrying about comboing into max mode. It's generally not considered worth it to go into MAX mode without comboing into it.

But if you insist t try some stuff, you can try like:

Kusanagi: df+D hcb+BC (that activates BC and does hcb+B) cancel into qcf+K,K > qcb,hcf+P. Only works in the corner, but it's a nice hitconfirm of a really quick low normal into good damage.

K': cr.BB then "plink" cr.C~BC (this'll activate BC and immediately give you a crouch C) > 2xqcf+P. Good hitconfirmable damage of a low normal into good damage midscreen.

I don't ever see these BC combos in actual play, but they're easy to do so nice to get a feel of them.

Another bit more common combo as a punish with whip:
cr.C BC cr.C > SDM. Though really in 2k2UM you can just go from cr.C > SDM (wasn't possible in Vanilla 2k2).

A lot of 'real' BC combos though, need you do a close C BC cancel, run in and do another close C. Those are pretty hard to execute, don't worry about them if you're just getting into kof2k2.