It shouldn't be an opinion, it's straight fact.
Go all the way or don't do it at all.
Yeah you're right, but I personally don't wanna come off as an "elitist" in any way, shape, or form...
Anyway, even without the frame data, it's even more clear to see what is generally safe and unsafe with the new animations... I remember sweeps that used to be unsafe on block, but they looked safe because even if you blocked it the animation didn't stop... It would just push a bit, but the recovery would be long enough to punish accordingly...
Real talk, I wonder what the bandwagon character will be this time around... In Vanilla, it was Lei Fei for the longest, then it went to Brad, and then El Blaze, and back to Lei Fei... I'm thinking a VF3-esque bandwagon will ensue, where everyone hops on Taka just because he can't be combo'd alot, and he has strong throws and setups...
Oh yeah, Akira players (past, present, and future), there's no more excuses as to not be able to K+G:G.
If you can do one (or more) of the following, you should be able to do Akira's knee:
j/f EWGF with Mishimas
j/f Sky Rocket with Hwoarang
iMCF with Yoshi in SCV
Do 1f links in SFIV
Link Kensou's s.B, s.C chain into s.D consistently
Do j/f moves in Samsho Sen
FRC at least 1 move in GGXXAC+
Do Paul's d+4,1:1+2 in T4 consistently (that joint was unforgiving)
Do that strong ass combo with Karnov in FHD
Shoot Squall's gun sword in FFVIII
Do link combos witih P-characters in LB
Cook in the original MH
I can't think of anything else... Honestly, this move is real easy to do now... Hit up practice mode please...