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The King of Fighters XIII Video Thread

Started by krazykone123, July 26, 2010, 09:33:12 PM

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MUSOLINI

i got tip for all combo makers, fuck the basic bnb's. you dont see a sf combo vid with ryu doing a jump in, hp into fb. it shouls be about non logical, excessive, long, stun, death combos people wouldnt normally think about. snkp really impressed me with their last one. im not talking about bolverkgtm btw, sincehis combo vid is basically about2 characters and all their basic to not so basic combos.
In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

marchefelix

#2612
KoF XIII : "Net Battle" (Casuals)

I fucking love this guy's channel. It's an SNK fan's wet dream. All of you, start checking it out now!

This is the only KOF XIII vid he has, though.

EDIT: Ugh... nude Raiden...


solidshark

I really need to learn that second Hwa combo.
"You had guts kid; now clean them up off the pavement"
-Terry Bogard, 1995

SAB-CA

With that blog post comes 2 vids:
ネスツ京技紹介
Shows his winpose in game, and his victory screen art, which is all pretty cool.

マニアックコンボ(落選)動画
Continuation of the Maniac combo series, I believe they wanted to give more characters 100% combos? Lookit Terry kill an opponent in only 18 hits, haha. Hwa's combos make my execution cry.

They mention that they'll get into (Classic "combo" Basic "combo gauge," "fire combo HD" "Maniac combo") for NESTS Kyo next week, going by the wonders of Google Translate.
"

XTG

Quote from: marchefelix on December 07, 2011, 09:14:21 PM
KoF XIII : "Net Battle" (Casuals)

I fucking love this guy's channel. It's an SNK fan's wet dream. All of you, start checking it out now!

This is the only KOF XIII vid he has, though.

EDIT: Ugh... nude Raiden...

Awesome Mai play!

AcidGlow

A couple of recent online matches trying some new characters and away from my mains.

KOF XIII 20 - 22 (Commentary)
KOF XIII 23 - 25
KOF XIII 26 - 28

MUSOLINI

In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

Aenthin

They should make a technical reference for all the console characters.

MUSOLINI

In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

marchefelix

Quote from: SAB-CA on December 08, 2011, 11:30:03 AM
With that blog post comes 2 vids:
ネスツ京技紹介
Shows his winpose in game, and his victory screen art, which is all pretty cool.

マニアックコンボ(落選)動画
Continuation of the Maniac combo series, I believe they wanted to give more characters 100% combos? Lookit Terry kill an opponent in only 18 hits, haha. Hwa's combos make my execution cry.

They mention that they'll get into (Classic "combo" Basic "combo gauge," "fire combo HD" "Maniac combo") for NESTS Kyo next week, going by the wonders of Google Translate.
"

So I guess Hwa is the Mach 5 of this game? (Not because of speed, but because of that whole "master of the air" thing... sorry if my comparison isn't great; I don't really know what is considered the "master of the air")

Also, can someone explain to me the visual difference between Clark's DM and SDM? 'Coz I ain't seeing it =/

Saitsuofleaves

More damage, and it zooms in on Clark on every hit of his SDM...

Not every SDM has a different utility other than damage.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

marchefelix

Quote from: Saitsuofleaves on December 08, 2011, 08:40:29 PM
More damage, and it zooms in on Clark on every hit of his SDM...

Not every SDM has a different utility other than damage.

They should at least have a distinct visual difference.

Remember in past KOFs when in his SDM Ultra Argentina Backbreaker, he leapt and caught his opponent in the air after the second Backbreaker and then slammed them into the ground? Why couldn't they do that here?

Saitsuofleaves

Quote from: marchefelix on December 08, 2011, 08:45:45 PM
Quote from: Saitsuofleaves on December 08, 2011, 08:40:29 PM
More damage, and it zooms in on Clark on every hit of his SDM...

Not every SDM has a different utility other than damage.

They should at least have a distinct visual difference.

Remember in past KOFs when in his SDM Ultra Argentina Backbreaker, he leapt and caught his opponent in the air after the second Backbreaker and then slammed them into the ground? Why couldn't they do that here?

Again, it's pretty distinct to keep zooming the camera in on him after every slam.  But seriously...get over it.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.