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The King of Fighters XIII Video Thread

Started by krazykone123, July 26, 2010, 09:33:12 PM

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4leaf

Starting with no meter and ending up with around 1.6 meters. Hope I don't see stuff like this in the console ver.

Rex Dart

That GamesCon footage revealed an amusing typo. Kula's command list has qcb+K as Ray Spin, f+B as Ray Spin (Stand) and f+D as Ray Spin (Shit). :P

Unless shit is German for sit. In which case, disregard this.

I really, really hope we never see slowdown this bad in future footage of the console footage. Slowdown in the offline mode is a bigger problem than lag in the online mode.

MUSOLINI

agreed, i also hope we dont have more input lag on either console version. my lil bros went to japan 2days ago for5 months. i might visit him  there and try some japanese  arcades if i get the chance.
In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

Kane317

Quote from: 4leaf on August 24, 2011, 10:34:37 AM
Starting with no meter and ending up with around 1.6 meters. Hope I don't see stuff like this in the console ver.

So it's a 2 drive (starting at least, uses 3 total) 0 meter midscreen 100% combo.  I'm glad the arcade era is close to being behind us.

Sharnt

Quote from: Kane317 on August 25, 2011, 04:07:29 AM
Quote from: 4leaf on August 24, 2011, 10:34:37 AM
Starting with no meter and ending up with around 1.6 meters. Hope I don't see stuff like this in the console ver.

So it's a 2 drive (starting at least, uses 3 total) 0 meter midscreen 100% combo.  I'm glad the arcade era is close to being behind us.

Yeah now you will see 3bar 100% hd 100% combo after a 1 frame command grab  ;)
Follow me on Twitter for a lot of stuff on KoF XIII :
https://twitter.com/SharntGroMuzo

Dark Chaotix

Quote from: DarKaoZ on August 23, 2011, 04:16:04 AM
Quote from: a11111357 on August 23, 2011, 03:46:15 AM
http://orochinagi.com/2011/08/kof-xiii-cmv-raijin-edition

HA! I knew I had heard some of those songs! Got most of them right. lol

Anyways, I think I will post this on the Bugs post for Atlus to report at SNKP, some of those bugs might still be in the console version.

More people interested in the music then the content :(

DarKaoZ

Quote from: Dark Chaotix on August 25, 2011, 02:29:22 PM
Quote from: DarKaoZ on August 23, 2011, 04:16:04 AM
Quote from: a11111357 on August 23, 2011, 03:46:15 AM
http://orochinagi.com/2011/08/kof-xiii-cmv-raijin-edition

HA! I knew I had heard some of those songs! Got most of them right. lol

Anyways, I think I will post this on the Bugs post for Atlus to report at SNKP, some of those bugs might still be in the console version.

More people interested in the music then the content :(

Can't blame the nostalgia factor. lol

THE ANSWER

I just uploaded the grand final from the Atlus KOF XIII EVO side tournament.
@theanswerkof
twitch.tv/theanswerkof

SonicTempest


DarKaoZ

Quote from: SonicTempest on August 29, 2011, 03:57:13 AM
Got a few more videos here of the non-versus modes, which rounds out my video recording from PAX:
http://orochinagi.com/forums/viewtopic.php?f=1&t=3317&p=76195#p76195

SonicTempest you are so awesome! Great videos!

See this is what Atlus should be doing!

Delta

I like the trials interface, thanks a lot SonicTempest :)

BiGGDaddyCane

Damn........I cant wait.

Thx Sonic for the vids.  Trials Look good. I'ma spend my first 30 min of my gameplay with the color editor lol

Garydee

Quote from: SonicTempest on August 29, 2011, 03:57:13 AM
Got a few more videos here of the non-versus modes, which rounds out my video recording from PAX:
http://orochinagi.com/forums/viewtopic.php?f=1&t=3317&p=76195#p76195

Since you got to try the AI, how do you feel about it?

SonicTempest

Definitely better than XII's (which isn't saying much) but not quite up to the same level as XI's I think. For the most part it just seems to be very psychic (note Leona blowing four stocks in rapid succession in an attempt to punish perceived openings).

sibarraz

I hope that at least represents some kind of challenge, or at least that if you are not playing using exploits, the IA could punish you

unlike XII when is was just standing there pressing A or jumping for all over the place

The hard part in XII to get the achievement of ''beat the game under ''3:30'' was not that the idea was really hard that killed all your character, but that the IA never did anything that make sense


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