You just need to Kara cancel (empty cancel) as you would do with Clark.
On any ground normal, command normal or special move (Excluding qcb.C 'They excluded the ability of this move being able to cancel into the TNT Cane [mash A or C or AC, the spinning move] in order to prevent infinities I would suppose) on any of those hit's you can cancel into the spinning move, and it is the only move you can cancel into if you do, say,

, that will not allow you to cancel into anything other than the spinning cane.
That being said, during the first couple of starup frames, you can cancel into any special move (have not been able to cancel into dp or EX dp yet) at no drive requirement. Although you do need drive to cancel INTO the spinning cane from another move.
That being said, you can see how a

can seem to be canceled into itself.