I read a post from Kane in MMCafe forum where he says the patch will come this Thursday to AI. Great news!
Indeed that's the word, we'll have to sit tight for another 48 hours.
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Version 1.1 Changes translated by SonicTempest from Orochinagi credit to
http://kakuge.info/archives/46 and
http://jbbs.livedoor.jp/bbs/read.cgi/ga ... 286459229/
Another source:
http://kakuge.info/archives/46Translating:
- All bugs that cause the game to freeze have been removed
- Mature and Joe's infinites have been removed
- Takuma, Daimon and Ash' bugs with the use of EX moves have been corrected (Ash' bug is the one where his b_f+BD charges stock)
- The bug where opponents could roll out of the last hit of Iori's Yaotome has been fixed
- Hwa Jai's bug where he disappears off the screen has been fixed
- The lag in K's guard cancel forward roll has been removed
- Mai's wakeup bug is still present (? which bug is this?)
There's something about another Takuma-related bug that's still present.
Stuff translated off the first link:
- Dash rolls now have less startup
- K's color variations have been adjusted
- Raiden takes damage when getting hit out of his anti-air throw
- Kyo's 1-frame SDM Orochinagi can be guarded by the CPU when the setting is set to 'all guard'. Don't know if this means that throw escape -> 1F ON can be blocked now