Author Topic: Real Bout Fatal Fury 2 General Discussion  (Read 33233 times)

Running Wild

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Real Bout Fatal Fury 2 General Discussion
« on: July 31, 2010, 07:30:20 AM »
One of my all time favorites, Real Bout Fatal Fury 2 is the follow-up to Real Bout Fatal Fury Special. The system has been fine tuned, and the controls have been tightened up a notch. DM/SDM move commands have been streamlined and somewhat simplified, for example, Geese's Raging Storm is now executed with  ;fd, ;bk ;db ;dn ;df ;fd instead of the classic pretzel command. Alot of characters also gained new chain combo's, tweaks to their special moves, etc. Some of the characters in RBS that had an EX mode like Mary and Billy have been changed up and gained new moves.

This thread on SRK has pretty much everything you could want regarding the game, it is an old thread, but still good - http://shoryuken.com/forum/index.php?threads/the-new-real-bout-2-thread-irc-matchmaking-srksnk-on-efnet-gogogo.39948/

For Blue Mary players, I recommend checking out Ghostpilot's video showcasing some of her stuff, it's not complete, but worth a watch -
Part 1 ! Private video
Part 2 ! Private video
Part 3 ! Private video

My Favorite Part Of Real Bout Fatal Fury 2 - My Favorite Part Of Real Bout Fatal Fury 2 For the lulz

I'm up for a game of RB2 anytime, I really need to practice again. I got trolled hard by Caddie's Duck King recently, made me pumped up to play again. RB2 is loads of fun, sometimes I like it even more than MOTW.
« Last Edit: July 19, 2011, 06:42:39 PM by steamwolf »

Nocturnal

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Re: Real Bout Fatal Fury 2
« Reply #1 on: July 31, 2010, 09:40:21 PM »
Thanks for contributing.
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krazykone123

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Re: Real Bout Fatal Fury 2
« Reply #2 on: July 31, 2010, 10:14:40 PM »
Good job with the OP, RBFF2 was great, used to play people on 2DF all the time with Xiangfei, fought Ghostpilot's Mary before and got completely destroyed haha

I'd gladly pick this game up again if there was a more convenient way to play it

Running Wild

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Re: Real Bout Fatal Fury 2
« Reply #3 on: July 31, 2010, 11:00:02 PM »
Yeah, I've had a ton of trouble finding people to play RB2 with since 2DF became Supercade. If GGPO added support for it, I'd gladly get that up and running to play, I'm surprised they still don't have it after all of these years.

Dingo

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Re: Real Bout Fatal Fury 2
« Reply #4 on: August 01, 2010, 10:12:41 PM »
RB2 is easily my favorite fighting game out there. Its a real shame that its so hard to find people to play against though. Before 2DF became Supercade I did have the opportunity to play against Ghostpilot for a while; his Blue Mary was tough but I got slaughtered by his Franco. I was also lucky enough to have a great player (I believe it was Caddie) teach me the in's and out's of Geese when I was just starting out.

LouisCipher

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Re: Real Bout Fatal Fury 2
« Reply #5 on: August 14, 2010, 07:32:14 PM »
I thought I'd post here instead of starting a new thread.

Which game has the better balance? Real Bout, Real Bout Special, or Real Bout 2? I've only played Real Bout 2 against DeadlyRave-Neo and I liked it, though I still think Rick is broken. I want to donate to Ponder to get one of the Real Bout games added, and I'd like to know which one the community feels is the best.
Team: Billy, Clark, Hwa.

Nocturnal

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Re: Real Bout Fatal Fury 2
« Reply #6 on: August 14, 2010, 08:32:54 PM »
RB2 would probably be the better choice since more people are farmiliar with the game than RB1/RBS. You shouldn't base it off that alone though. I dont think games should be decided on the games balance. The best way would probably be to have a vote and see which game most feel should be part of tournaments. Just my 2 cents. 
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Zabel

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Re: Real Bout Fatal Fury 2
« Reply #7 on: August 20, 2010, 02:26:53 AM »
If anyone ever wants to play on GGPO *Using the SamSho2 savestate glitch* let me know on the #snkplaymore channel. I'm down for games any time & trying to step it up.

MUSOLINI

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Re: Real Bout Fatal Fury 2
« Reply #8 on: August 25, 2010, 07:03:12 PM »
dope, dope, dope game. personally its my favorite ff game of all time (yeah, better than motw). again its not perfect, the game got 1 big flaw. its too defensive, you got hpower cancels, AB's, cant thick throw. aside from this its a great game. all of this would have been solved if the game had thickthrowing. too bad snk didnt see this problem.
In the end, there can only be XIII.

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Karate chop

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Re: Real Bout Fatal Fury 2
« Reply #9 on: August 25, 2010, 10:25:05 PM »
if tickthrow would have been included, throws would have been too powerful. The game has too many easy 360 p-power throws

MUSOLINI

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Re: Real Bout Fatal Fury 2
« Reply #10 on: August 26, 2010, 07:00:49 PM »
ive been playing this game since its release competetivelly. the thing missing from this game was tick throws. believe me, its too defensive because of this. add the fact that jumps ins are way slower than kof, even hops are slower. theres only a couple of ways into 360ppowers, dashing, empty jump in, punish. thats it.

also heard the comment on the tourney vids bout the ex dm grabs and their reach. anybody ever try rbs krauser and the gigantic cyclone. it grabs from like 1/3 of a screen distance. not in rb2 though.

lastly what do you mean with too many 360 power throws? only a very select few characters have special throws in the game (and some with retarded ass motions, yama). who besides yamazaki, geese, krauser and li xiang fei got super throws?
In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

Nocturnal

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Re: Real Bout Fatal Fury 2
« Reply #11 on: August 26, 2010, 07:10:23 PM »
I would have to agree that it becomes a huge turtle fest once people figure out that it's very hard to tick and grab. It's still a good game but if that wasn't such a factor in higher levels it would be a lot better.
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MUSOLINI

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Re: Real Bout Fatal Fury 2
« Reply #12 on: August 26, 2010, 07:31:29 PM »
couldnt agree more. especially considering how easy to play this game is (especially if youve played older rb games). getting good is easy in this game. but cracking a good turtle using a good turtle characters just kills the game. when played offensively its a good game. but its flaws become appearant at high level play. it could all have been fixed with just a simple thing like tick throws, lol.
In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

Karate chop

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Re: Real Bout Fatal Fury 2
« Reply #13 on: August 26, 2010, 10:05:47 PM »
hm guess your right they are not as many, well duck king got a 360 throw as well

sibarraz

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Re: Real Bout Fatal Fury 2
« Reply #14 on: September 12, 2010, 06:59:33 PM »
So yeah, I'm starting to take this game more seriously, after some prejuices that I had against RB1 and RBS, but I found that this game is awesome

Anyway, I'm starting to play with Mai, Kim and Mary, some advices with those?

Also, alfred isn't playable in the Neo Geo right?


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