its been a REALLY long time since ive played this game, but ive played it for years. now iirc rolling to the upper plane after a knock down didnt cost any super bar at all, somebody check please (cant be bothered to plug in neo or ps2).
also ff3 has the same sprites as rb2, even the updated ones with new stances are basically the same sprites as those of ff3 (think hon fu or the chin brothers). the few characters from ff3 that did get a real overhaul and real new sprites (not just stance) are: terry, andy, joe, mary, mai, bash (he really changed like 96 ralph into 13 ralph, but even more) & yamazaki. not hard to remember since ff3 only has 10 characters and 3 bosses. 7 of the 13 got renewed, and the rest was only added in rb1/s.
also game system is HUGELY different from ff3, nothing like it at all actually, nothing. in fact, rb2 is hugely different from even rb1 or rbs. only thing that they did retain was the bars and power moves (S/P) and the fact that there are chain combos in the game. the planes all work differently in all the ff games. also rb2 is the first game to actually have use for feint cancels (i mean real use, not like in older ff games).
also the tier list isnt right. rick & kim are the only top tier characters in the game (alfred is god tier, and not choosable ofcourse). chon su is mid high to high at best. and with some characters the number of plains actually matters. for instance, yamazaki is high, but in 1 plane games hes actually top imo. besides that i agree with ghosts list, not that it matters much. the balance is soo good that even tung or cheng can beat rick, easily depending on the character. some characters can really struggle against hon and his dp imo. and yamazaki drop from high tier as soon as he faces shorter characters (chon su/rei, mary, mai, cheng, tung, andy). thank goodnes hes still strong enough to face them but has to work way harder (against mary you have to deal with her shitty hitboxes, using joe you have to deal with his

chain after the

,

, chain not hitting properly as theres something wrong with the moves hitbox).
imo rb2 is even better than motw despite its flaws (too slow, hops & jumps not fast enough, no ticksthrowing). i f they added this, and made the

attack like in motw (

= evasive attack,

= overhead) it would have been the best ff and probably one of if not the best fighter imo. it certainly would have been one of the most fun fighters to play with.
for the pros if you really wanna master yamazaki (shit, even i didnt use this method during the times i played rb2 the most, i just used normal feint combos. this way youll even have more time to do even more hits, serious business as seen in the vid, it rapes)
http://www.youtube.com/watch?v=DiKfzAnK0Tg