Author Topic: The King of Fighters XIII 2ND |OT| Thread: Final Edition  (Read 404174 times)

DarKaoZ

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1065 on: July 19, 2011, 10:17:59 PM »
The characters I plan to use are:
K, Kula, Maxima, Chin, Iori, Ash, Leona, King, Takuma, Robert and Benimaru.

Team order? I usually don't care about the order.


But you GOTTA select your odor!

I just go to who I want to play first. I don't think of it that much. lol

Aenthin

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1066 on: July 20, 2011, 01:08:48 AM »
But you GOTTA select your odor!

Having Terry, Ralf and Clark will make you smell manly men.

Anyway, it's fine to have no sense of who's gonna be anchor and all, since even with the order, the anchor might not even have stocks if the character prior used them all before getting KO'd. Still, it does make things easier for you.

Personally, I tend NOT to think about the character order. For me, I really just choose who I want to play next, and I have the tendency to use Single/Team Random too. However, I do pick someone last sometimes, because he'd get more power stocks than the first two. Ash is a great example for that since he can get the most out of five full power stocks. (Admittedly, it's not really the case for me since I can't do crap with Sans Cullottes. I pick him last cause I know his general play style and could bail me out in tight matches).
« Last Edit: July 20, 2011, 01:11:24 AM by Aenthin »

JTSNOW6

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1067 on: July 20, 2011, 01:55:27 AM »
I WANT NEWWWWWWWWWWWWWWWS, DAMN IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Amedø310

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1068 on: July 20, 2011, 02:00:23 AM »
I WANT NEWWWWWWWWWWWWWWWS, DAMN IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Uh... you have to wait till next week at evo and otakon.

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1069 on: July 20, 2011, 02:19:32 AM »
Apple Bloom - but, I want it now

Cmon atlus, don't make applebloom a sad pony

I can't wait for EVO, I had faith that we will get more news than just one new character


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Xxenace

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1070 on: July 20, 2011, 03:01:23 AM »
THIS IS A NO PONIES THREAD!

MUSOLINI

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1071 on: July 20, 2011, 03:09:30 AM »
will the jpn, us and eu version use the same netcode? they should, shouldnt they?
In the end, there can only be XIII.

http://www.youtube.com/watch?v=1p0XsEizwHA

Still mo sweet Chariots, keep on swingin'!

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1072 on: July 20, 2011, 03:24:54 AM »
I can't see why not, at least all the old games from SNKP in XBLA has been like that, I doubt that this will be the exception



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MetalThrashingMadman

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1073 on: July 20, 2011, 03:29:27 AM »
It has already been stated that you can play with anyone worldwide. I assume that means everyone gets the same netcode.

Check the official site if you don't believe me. http://www.atlus.com/kofxiii/

Amedø310

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1074 on: July 20, 2011, 03:50:44 AM »
This has been on my mind for a long time. I've been wondering how would you guys feels about people macroing buttons?

PurpGuy

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1075 on: July 20, 2011, 03:57:49 AM »
This has been on my mind for a long time. I've been wondering how would you guys feels about people macroing buttons?

If you're talking about people using extra buttons for like C+D and stuff, I personally don't use those but if it helps more people get into the game I say they can go right ahead.

Now if you're talking about buttons that execute an entire combo, that's taking it too far.

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1076 on: July 20, 2011, 04:02:09 AM »
It depends in a controller pad sometimes is a real pain in the ass to press 2 buttons together

For example, on the XBOX, I had no problems with AB, CD and BD, but with AC and specially BC, I had to use macros, same with ABC, but just pressing A and the BC button I could do it fine

About macroing combos, is that even possible? I know that XBLA games had command combos, but all of them can't be used in XBOX LIVE matches, so I see no problems

Even using macros in an arcade stick is not that big deal for me, some people could had problems with it for whatever reason


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Amedø310

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1077 on: July 20, 2011, 04:09:57 AM »
This has been on my mind for a long time. I've been wondering how would you guys feels about people macroing buttons?

If you're talking about people using extra buttons for like C+D and stuff, I personally don't use those but if it helps more people get into the game I say they can go right ahead.

Now if you're talking about buttons that execute an entire combo, that's taking it too far.

I'm taking about the first, but now you reminded of KOF XII's easy mode... Now it would be something if that made a return.

If someone was going to marco, besides AB, CD, and BC, is BD prefer over AC?

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1078 on: July 20, 2011, 04:18:36 AM »
Is more easy to press bd than ac in a pad, at least for me


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Delta

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1079 on: July 20, 2011, 04:50:07 AM »
I don't see a problem with people using extra buttons, hell i use them to play Tekken with the DualShock 3.

But when i'm using an arcade joystick (MadCatz,etc) i don't use such extra buttons.