Author Topic: The King of Fighters XIII 2ND |OT| Thread: Final Edition  (Read 404130 times)

Phoenixazure

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1305 on: July 28, 2011, 11:39:29 PM »
I think we'll just have to wait until we jump to any more conclusions. If that is the case, I'm sure they'll never hear the end of it at EVO itself to take a hint.

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1306 on: July 28, 2011, 11:40:45 PM »
Yep, I prefer the american version, the european version feels a little poor to me


Waifu Material

DarKaoZ

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1307 on: July 28, 2011, 11:41:20 PM »
Saiki HD combo

Saiki HD combo video from TheAnswer, it's still processing.


a11111357

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1308 on: July 28, 2011, 11:47:12 PM »

Quote
K got buffed.
what?

Diavle

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1309 on: July 28, 2011, 11:47:30 PM »
So uh... how different is Saiki compared Ash movelist/gameplay-wise?

That vid had a teleport looking move.

Demoninja

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1310 on: July 28, 2011, 11:48:33 PM »
I'd like to see the differences as well. From what I can tell the HD combo TheAnswer posted up is exactly the same as Ash's current HD combo. That probably means it isn't optimized yet and it already deals about 70%? Crazy

Mikel

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1311 on: July 28, 2011, 11:51:54 PM »
Update from THE ANSWER:

Quote
K' 6B after 236 AC is 2 hits and juggles. He can do 214D after jump D, before on Ex air kick connected.

nilcam

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Demoninja

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1313 on: July 28, 2011, 11:55:45 PM »
Update from THE ANSWER:

Quote
K' 6B after 236 AC is 2 hits and juggles. He can do 214D after jump D, before on Ex air kick connected.

So now he can combo off f+B after an ex trigger and j.D qcb+D works. The 3rd part is worded confusingly so I'm not sure what it means.

PurpGuy

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1314 on: July 28, 2011, 11:58:06 PM »
I actually prefer the Rising Star box art. Atlus one is too crowded with disproportionate character portraits.  They both are, actually, but Atlus one is worse.

Rising Star art +1

SAB-CA

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1315 on: July 29, 2011, 12:01:05 AM »
My personal contribution to internet stupidity:



Did NOT expect saiki video this fast! Thanks a lot, ANSWER! Livin' up to the name!

PureYeti

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1316 on: July 29, 2011, 12:01:28 AM »
Hope they do something to Kula too its annoying to see using ray spin all day long, hopefully it will encourage new players to use her in a different light

That's how Kula suppose to play, it's her staple bnb and attack string

Mikel

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1317 on: July 29, 2011, 12:02:05 AM »
Update from THE ANSWER:

Quote
K' 6B after 236 AC is 2 hits and juggles. He can do 214D after jump D, before on Ex air kick connected.

So now he can combo off f+B after an ex trigger and j.D qcb+D works. The 3rd part is worded confusingly so I'm not sure what it means.
Yeah, something like that.

New Saiki video:
Saiki 99.9% HD combo Neo Max.

And its currently processing atm.

Ashspiralingblood

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1318 on: July 29, 2011, 12:02:09 AM »
they are both great in their own right, but I hate the RSG box because its missing the key character of the series(Ash), just looks weird without him being in the cover
@ PureYeti, I was pretty stupid about it, last thing i want is for a character to lose their identity
« Last Edit: July 29, 2011, 12:10:29 AM by Ashspiralingblood »

Phoenixazure

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #1319 on: July 29, 2011, 12:04:09 AM »
The only nerf that can coincide from these buffs is a massive health reduction to make him akuma esque