Finally, if you need to test the netcode for short distance games, for say....5.8miles from your headquarters-- I'll be happy to volunteer =)
And if you need to test the netcode for mid range distances from you guys, I will be happy to help to, heh!
Well, if they want to test farther (say, oh, SoCal to Toronto), I suppose I could find some time to help

Actual questions:
1. Are there any plans for a way to discourage ragequitting (dropping connection prior to losing) in online matches?
2. If there is a tournament mode, how customizable will it be (i.e. choosing between single elimination, double elimination, and round-robin formats, or breaking a large bracket into pools, or setting character lock vs being able to switch between games)? Also, will the tournament mode (assuming one exists) be available offline as well?
3. Please make the button config work like Blazblue. I know this isn't really a question, but it helps at gatherings A LOT when people use different controllers (or just have different preferences for button layout) to be able to easily assign button settings at the character select screen.
4. Will the offline 2-player modes have a quick rematch option at the end of matches (like Melty Blood, Street Fighter 4, etc.)? Very useful for playing "best of X" sets.
I know Atlus didn't develop the game, but I'm not sure how to get in contact with SNK, so I'm hoping I can ask the following question to them through you:
4. How does the game handle simultaneous input of left and right? This obviously doesn't come up in arcades, but pad/keyboard players are able to do it, and in certain games, it allows them to block both ways at the same time.