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The King of Fighters XII/Andy Bogard: Difference between revisions
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Created page with "right|frame =Throws= '''Kakaekominage''' - f/b + AC * Hard knockdown =Normals= '''Standing''' * A, C, D and CD are cancelable * A chains to A an..." |
m Jotamide moved page Andy Bogard (XII) to The King of Fighters XII/Andy Bogard |
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* cr. BX2 xx f+A xx hcf+B, qcb, hcf+D | * cr. BX2 xx f+A xx hcf+B, qcb, hcf+D | ||
* C xx f+A xx hcf+B/D | * C xx f+A xx hcf+B/D | ||
{{Navbox XII}} | |||
[[Category:The King of Fighters XII]] | |||
[[Category:Andy Bogard]] |
Latest revision as of 16:08, 25 April 2020
Throws
Kakaekominage - f/b + AC
- Hard knockdown
Normals
Standing
- A, C, D and CD are cancelable
- A chains to A and command normals
- B chains to f + D by pressing D
- C and D chain to command normals and have long counterhit stun
- Both CD and Guard Cancel CD are hard knockdowns
- Guard Cancel CD knocks down and deflects incoming attacks
Crouching
- A, B, C and D are cancelable
- A chains to A and command normals
- B chains to A or B
- C chains to command normals and has long counterhit stun
Jumping/hopping
- A, B, C and D are overheads
- CD creates juggle state and is a hard knockdown
Command Normals
Hirateuchi - f + A
- Long counterhit stun
Special Moves
Zaneiken - db~f + A/C
- Hard knockdown on counterhit
Kuuhadan - hcf + B/D
- Break with B+D during Kuuhadan
Shouryuudan - dp + A/C
- Hard knockdown on counterhit
- Knocks down
- Good invincibility
Hishouken - qcb + A/C
- Fireball
Super Special Moves
Choureppadan - qcb, hcf + B/D
- Knocks down
Combos
Basic
- cr. BX2 xx f+A xx hcf+B, B
- cr. BX2 xx f+A xx hcf+B, qcb, hcf+D
- C xx f+A xx hcf+B/D