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The King of Fighters XI/Kula Diamond: Difference between revisions
m Protected "Kula Diamond (KOF:XI)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) |
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== | == Throws == | ||
'''Ice Coffin''' - Near opponent, press b or f + C or D | |||
== Command Normals == | |||
'''One Inch''' - f + A (counter wire, knockdown unless comboed) | |||
'''Slider Shoot''' - Press df + B (hits low, knockdown) | |||
'''Critical Ice''' - Press df + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile) | |||
== Special Moves == | |||
'''Diamond Breath''' - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups) | |||
'''Counter Shell''' - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire) | |||
'''Crow Bites''' - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed) | |||
'''Ray Spin''' - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits) | |||
Ray Spin | '''> Tsuika Kougeki (Stand)''' - During Ray Spin, press f + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind) | ||
>Tsuika Kougeki ( | '''> Tsuika Kougeki (Sit)''' - During Ray Spin, Press f + D (launches, comboes from Ray Spin B) | ||
'''Diamond Shoot''' - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen) | |||
== Super Desperation Moves == | |||
'''Diamond Edge''' - qcfx2 + A or C (DC) | |||
Diamond Edge - qcfx2 + | '''MAX Diamond Edge''' - qcfx2 + E (Requires 2 stocks) (DC) | ||
== Leader Desperation Move == | |||
Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs) | Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs) | ||
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== Videos == | == Videos == | ||
[http://www.youtube.com/watch?v=F7yQvR3wgD4 Kula Solo Combo] | |||
[http://www.dreamcancel.com/wiki/index.php?title=King_of_Fighters_XI Back to the KOF XI main page] |
Revision as of 01:28, 8 April 2011
Throws
Ice Coffin - Near opponent, press b or f + C or D
Command Normals
One Inch - f + A (counter wire, knockdown unless comboed)
Slider Shoot - Press df + B (hits low, knockdown)
Critical Ice - Press df + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile)
Special Moves
Diamond Breath - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups)
Counter Shell - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire)
Crow Bites - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed)
Ray Spin - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits)
> Tsuika Kougeki (Stand) - During Ray Spin, press f + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind)
> Tsuika Kougeki (Sit) - During Ray Spin, Press f + D (launches, comboes from Ray Spin B)
Diamond Shoot - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen)
Super Desperation Moves
Diamond Edge - qcfx2 + A or C (DC)
MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC)
Leader Desperation Move
Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs)
Combos
- Jumping deep C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Sit), juggle with standing close C (1 hit), Freeze Execution
- Diamond Breath C (optional) --> short j. C --> close s. C --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
- Diamond Breath C (optional) --> close s. C --> One Inch --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
- c. B --> c. B --> s. B --> Slider Shoot
- c. B --> c. B --> s. B --> Crow Bites C --> SC into Diamond Edge/MAX Diamond Edge (optional)
Corner
- Diamond Breath C --> close s. C --> One Inch --> Diamond Breath A --> Ray Spin B --> Stand --> Crow Bites A/C [or] Counter Shell A/C [or] E
- Jump C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Stand):
- Standing close A, Freeze Execution
- Standing Close A, Diamond Edge, DC Freeze Execution
- Standing close A, MAX Diamond Edge, DC Freeze Execution
- Crow Bites (C)
- SC Diamond Edge, DC Freeze Execution
- SC MAX Diamond Edge, DC Freeze Execution
PS2 Arranged Mode Differences
The range on Crow Bites is decreased. Suffers from longer start-up and the opponent can now quick recover from it.
She loses her anti-air Freeze Execution juggle combos
She cannot combo a Freeze Execution off of a crouching D