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==Command List==
== Throws ==


=== Throws ===
'''Ice Coffin''' - Near opponent, press b or f + C or D


Ice Coffin - Near opponent, press back or forward + C or D
== Command Normals ==


=== Unique Moves ===
'''One Inch''' - f + A (counter wire, knockdown unless comboed)


One Inch - Press forward + A (counter wire, knockdown unless comboed)
'''Slider Shoot''' - Press df + B (hits low, knockdown)


Slider Shoot - Press down-forward + B (hits low, knockdown)
'''Critical Ice''' - Press df + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile)


Critical Ice - Press down-forward + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile)
== Special Moves ==


=== Special Moves ===
'''Diamond Breath''' - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups)


Diamond Breath - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups)
'''Counter Shell''' - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire)


Counter Shell - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire)
'''Crow Bites''' - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed)


Crow Bites - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed)
'''Ray Spin''' - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits)  


Ray Spin - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits)  
'''> Tsuika Kougeki (Stand)''' - During Ray Spin, press f + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind)


>Tsuika Kougeki (Stand) - During Ray Spin, press forward + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind)
'''> Tsuika Kougeki (Sit)''' - During Ray Spin, Press f + D (launches, comboes from Ray Spin B)


>Tsuika Kougeki (Sit) - During Ray Spin, Press forward + D (launches, comboes from Ray Spin B)
'''Diamond Shoot''' - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen)


Diamond Shoot - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen)
== Super Desperation Moves ==


=== Super Desperation Moves ===
'''Diamond Edge''' - qcfx2 + A or C (DC)


Diamond Edge - qcfx2 + A or C (DC)
'''MAX Diamond Edge''' - qcfx2 + E (Requires 2 stocks) (DC)


MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC)
== Leader Desperation Move ==
 
=== Leader Desperation Move ===


Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs)
Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs)
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== Videos ==
== Videos ==


'''''[http://www.youtube.com/watch?v=F7yQvR3wgD4 Kula Solo Combo]'''''
[http://www.youtube.com/watch?v=F7yQvR3wgD4 Kula Solo Combo]
 
 
[http://www.dreamcancel.com/wiki/index.php?title=King_of_Fighters_XI Back to the KOF XI main page]

Revision as of 01:28, 8 April 2011

Throws

Ice Coffin - Near opponent, press b or f + C or D

Command Normals

One Inch - f + A (counter wire, knockdown unless comboed)

Slider Shoot - Press df + B (hits low, knockdown)

Critical Ice - Press df + C (3 hits, knockdown, counter wire on last hit; counts as a physical attack rather than a projectile)

Special Moves

Diamond Breath - qcf + A or C (A version is a knockdown; C version has longer start-up, yet prolongs hit stun, allowing for combo set-ups)

Counter Shell - qcb + A or C (reflector, knockdown, also works on some DMs; counter wire)

Crow Bites - dp + A or C (A version is 1 hit; C version is 3 hits and can be SCed)

Ray Spin - qcb + B or D (B version is 1 hit; D version now has added start-up time, does 2 knockdown hits)

> Tsuika Kougeki (Stand) - During Ray Spin, press f + B (sends out a projectile; 1 hit if Ray Spin B connects from the front, 2 hits if connecting by itself at close range or if comboing from Ray Spin B from behind)

> Tsuika Kougeki (Sit) - During Ray Spin, Press f + D (launches, comboes from Ray Spin B)

Diamond Shoot - In air, qcf + B or D (knockdown; B version travels downward at an angle, D version travels straight across the screen)

Super Desperation Moves

Diamond Edge - qcfx2 + A or C (DC)

MAX Diamond Edge - qcfx2 + E (Requires 2 stocks) (DC)

Leader Desperation Move

Freeze Execution - qcbx2 + E (won't go into effect if the charge doesn't connect; charge capable of negating DMs and LDMs)

Combos

  • Jumping deep C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Sit), juggle with standing close C (1 hit), Freeze Execution
  • Diamond Breath C (optional) --> short j. C --> close s. C --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
  • Diamond Breath C (optional) --> close s. C --> One Inch --> Ray Spin B --> Sit --> Crow Bites A/C [or] Counter Shell A/C [or] E [or] Diamond Edge/MAX Diamond Edge
  • c. B --> c. B --> s. B --> Slider Shoot
  • c. B --> c. B --> s. B --> Crow Bites C --> SC into Diamond Edge/MAX Diamond Edge (optional)

Corner

  • Diamond Breath C --> close s. C --> One Inch --> Diamond Breath A --> Ray Spin B --> Stand --> Crow Bites A/C [or] Counter Shell A/C [or] E
  • Jump C, standing close C (2 hits), Ray Spin (B), Tsuika Kougeki (Stand):
    • Standing close A, Freeze Execution
    • Standing Close A, Diamond Edge, DC Freeze Execution
    • Standing close A, MAX Diamond Edge, DC Freeze Execution
    • Crow Bites (C)
      • SC Diamond Edge, DC Freeze Execution
      • SC MAX Diamond Edge, DC Freeze Execution

PS2 Arranged Mode Differences

The range on Crow Bites is decreased. Suffers from longer start-up and the opponent can now quick recover from it.

She loses her anti-air Freeze Execution juggle combos

She cannot combo a Freeze Execution off of a crouching D

Videos

Kula Solo Combo


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