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Real Bout Fatal Fury 2/Andy Bogard: Difference between revisions
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[[File:RBFF2_Andy.jpg|300px|thumb|right]] | |||
==Gameplay Overview== | |||
Andy Bogard, despite not being the poster child, plays the most traditional fireball-and-uppercut game in Real Bout 2. A strong defensive character, he has lots of powerful zoning tools and moves that can get him out of tight situations. He's fairly cut-and-dry even compared to the other characters that share his archetype, but his strong points truly shine when a patient and calculated player is controlling him. | |||
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! Pros !! Cons | |||
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*Good fireball traps and zoning | |||
*Long range High Avoid attack that can convert easily into further damage | |||
*Versatile Breakshots | |||
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*Lame offense with no high/low threat | |||
*Most normals are average at best | |||
*His fireball doesn't travel the full length of the screen and only has one speed | |||
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==Throws== | ==Throws== | ||
Inner Thigh Thrombosis - f/b + C | Inner Thigh Thrombosis - f/b + C |
Revision as of 03:26, 22 November 2020
Gameplay Overview
Andy Bogard, despite not being the poster child, plays the most traditional fireball-and-uppercut game in Real Bout 2. A strong defensive character, he has lots of powerful zoning tools and moves that can get him out of tight situations. He's fairly cut-and-dry even compared to the other characters that share his archetype, but his strong points truly shine when a patient and calculated player is controlling him.
Pros | Cons |
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Throws
Inner Thigh Thrombosis - f/b + C
Command Moves
Kicking Onslaught - f + B
Raising Rep - df + A
Fake-out Moves
Flying Slice - d + AC
Quicksilver Flash - f + AC
Super Sonic Swirl - d + BC
Special Moves
Flying Slice - qcb + A
Fearsome Flying Slice - qcb + C
Quicksilver Flash - db, f + A/C
Reverse Sonic Split - db, f + C; during hit, db, f + C
Dragon Blast - dp + C
Sonic Split - db, qcf + B
Shiranui Spirit Crunch - In air, qcb + D
Super Special Moves
Super Sonic Swirl - qcb, db, f + BC
Super Desperation Move
Manly Mashing Blast - qcb, db, f + C