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The Last Blade 2/Yuki: Difference between revisions
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==Normals== | ==Normals== | ||
====Standing==== | ====Standing==== | ||
{{MoveData|image=LB2_Yuki_A.png|caption=Text|name=A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_b+A.png|caption=Text|name=b+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Yuki_A.png | ||
{{MoveData|image=LB2_Yuki_B.png|caption=Text|name=B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
{{MoveData|image=LB2_Yuki_f+B.png|caption=Text|name=f+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |name=A | ||
{{MoveData|image=LB2_Yuki_C.png|caption=Text|name=C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | |data= | ||
{{MoveData|image=LB2_Yuki_f+C.png|caption=Text|name=f+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{AttackData-LB2 | ||
{{MoveData|image=LB2_Yuki_pBC.png|caption=Text|name=BC(Power)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |damage= | ||
{{MoveData|image=LB2_Yuki_sBC.png|caption=Text|name=BC(Speed/EX)|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |startup= | ||
{{MoveData|image=LB2_Yuki_df+B.png|caption=Text|name=df+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Hits OTG.}}}} | |active= | ||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_b+A.png | |||
|caption=Text | |||
|name=b+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_B.png | |||
|caption=Text | |||
|name=B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_f+B.png | |||
|caption=Text | |||
|name=f+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_C.png | |||
|caption=Text | |||
|name=C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Hits OTG. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_f+C.png | |||
|caption=Text | |||
|name=f+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_pBC.png | |||
|caption=Text | |||
|name=BC(Power) | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_sBC.png | |||
|caption=Text | |||
|name=BC(Speed/EX) | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_df+B.png | |||
|caption=Text | |||
|name=df+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Hits OTG. | |||
}} | |||
}} | |||
* A, B, and C can cancel in both Power Mode and Speed Mode | * A, B, and C can cancel in both Power Mode and Speed Mode | ||
* forward + B (Power and Speed) is not cancellable | * forward + B (Power and Speed) is not cancellable | ||
Line 17: | Line 188: | ||
====Crouching==== | ====Crouching==== | ||
{{MoveData|image=LB2_Yuki_d+A.png|caption=Text|name=d+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_d+B.png|caption=Text|name=d+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Yuki_d+A.png | ||
{{MoveData|image=LB2_Yuki_d+C.png|caption=Text|name=d+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
{{MoveData|image=LB2_Yuki_df+C.png|caption=Text|name=df+C|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |name=d+A | ||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_d+B.png | |||
|caption=Text | |||
|name=d+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_d+C.png | |||
|caption=Text | |||
|name=d+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_df+C.png | |||
|caption=Text | |||
|name=df+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* all but low A and low C in Power mode can cancel when crouching | * all but low A and low C in Power mode can cancel when crouching | ||
====Air==== | ====Air==== | ||
{{MoveData|image=LB2_Yuki_jA.png|caption=Text|name=jA|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_jB.png|caption=Text|name=jB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |image=LB2_Yuki_jA.png | ||
{{MoveData|image=LB2_Yuki_jC.png|caption=Text|name=jC|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | |caption=Text | ||
|name=jA | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_jB.png | |||
|caption=Text | |||
|name=jB | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_jC.png | |||
|caption=Text | |||
|name=jC | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
'''Ice Blade''' - qcf + A/B | '''Ice Blade''' - qcf + A/B | ||
{{MoveData|image=LB2_Yuki_qcf+A.png|caption=Text|name=qcf+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard=M |cancel= |tech= |description=A solid tool for frame trapping after a speed chain.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_qcf+B.png|caption=Text|name=qcf+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard=M |cancel= |tech= |description=A riskier but more rewarding version of 236A.}}}} | |image=LB2_Yuki_qcf+A.png | ||
|caption=Text | |||
|name=qcf+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=A solid tool for frame trapping after a speed chain. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_qcf+B.png | |||
|caption=Text | |||
|name=qcf+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=A riskier but more rewarding version of 236A. | |||
}} | |||
}} | |||
* Yuki launches an icy projectile | * Yuki launches an icy projectile | ||
* A version acts more as a stun, B version knocks down | * A version acts more as a stun, B version knocks down | ||
'''Frosty Flasher''' - dp + A/B | '''Frosty Flasher''' - dp + A/B | ||
{{MoveData|image=LB2_Yuki_dp+A.jpg|caption=Text|name=dp+A|data= {{AttackData-LB2 |damage=P32/4 S25/3 |startup=12 |active=2 |recovery=34 |state= |frame advantage=Launch/-27 |meter gain= |guard=M |cancel= |tech= |description=A relatively slow DP. The hitbox is incredibly deceptive, but still serviceable all things considered. Only causes a soft knockdown, so you must be mindful to cover ground techs when setting up oki.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_dp+B.jpg|caption=Text|name=dp+B|data= {{AttackData-LB2 |damage=P39/4 S32/4 |startup=26 |active=4 |recovery=37 |state= |frame advantage=Launch/-32 |meter gain= |guard=M |cancel= |tech= |description=A painfully slow DP which still grants little reward on hit. You might as well just use the A version in the interest of not getting smacked by the jump in you were trying to anti-air.}}}} | |image=LB2_Yuki_dp+A.jpg | ||
|caption=Text | |||
|name=dp+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P32/4 S25/3 | |||
|startup=12 | |||
|active=2 | |||
|recovery=34 | |||
|state= | |||
|frame advantage=Launch/-27 | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=A relatively slow DP. The hitbox is incredibly deceptive, but still serviceable all things considered. Only causes a soft knockdown, so you must be mindful to cover ground techs when setting up oki. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_dp+B.jpg | |||
|caption=Text | |||
|name=dp+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P39/4 S32/4 | |||
|startup=26 | |||
|active=4 | |||
|recovery=37 | |||
|state= | |||
|frame advantage=Launch/-32 | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=A painfully slow DP which still grants little reward on hit. You might as well just use the A version in the interest of not getting smacked by the jump in you were trying to anti-air. | |||
}} | |||
}} | |||
* Yuki creates an icy diagonal 45 degree attack | * Yuki creates an icy diagonal 45 degree attack | ||
'''Blizzard Blast''' - qcb + A/B | '''Blizzard Blast''' - qcb + A/B | ||
{{MoveData|image=LB2_Yuki_qcb+A.png|caption=Text|name=qcb+A|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard=M |cancel= |tech= |description=A solid combo ender. Unsafe on block.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_qcb+B.png|caption=Text|name=qcb+B|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard=M |cancel= |tech= |description=Description.}}}} | |image=LB2_Yuki_qcb+A.png | ||
|caption=Text | |||
|name=qcb+A | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=A solid combo ender. Unsafe on block. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_qcb+B.png | |||
|caption=Text | |||
|name=qcb+B | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard=M | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Yuki rushes forward and delivers a slashing attack | * Yuki rushes forward and delivers a slashing attack | ||
* Super Cancel able | * Super Cancel able | ||
'''Ice Reflector''' - hcf + C | '''Ice Reflector''' - hcf + C | ||
{{MoveData|image=LB2_Yuki_hcf+C.jpg|caption=Text|name=hcf+C|data= {{AttackData-LB2 |damage=P55 S41 |startup=9 |active=13 |recovery=32 |state= |frame advantage=Launch |meter gain= |guard=N/A |cancel= |tech= |description=A counter which can also reflect projectiles. Not espcially useful due to being slow and still being susceptible to lows, but it has a few uses to stuff overly aggressive opponents or deny the advantage of slower projectiles.}}}} | {{MoveData | ||
{{MoveData|image=LB2_Yuki_hcf+C2.jpg|caption=Text|name=hcf+C2|data= {{AttackData-LB2 |damage=P55 S41 |startup=9 |active=13 |recovery=32 |state= |frame advantage=Launch |meter gain= |guard=N/A |cancel= |tech= |description=One of the counter hits from the previous move.}}}} | |image=LB2_Yuki_hcf+C.jpg | ||
{{MoveData|image=LB2_Yuki_hcf+C3.jpg|caption=Text|name=hcf+C3|data= {{AttackData-LB2 |damage=P55 S41 |startup=9 |active=13 |recovery=32 |state= |frame advantage=Launch |meter gain= |guard=N/A |cancel= |tech= |description=One of the counter hits from the previous move.}}}} | |caption=Text | ||
|name=hcf+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P55 S41 | |||
|startup=9 | |||
|active=13 | |||
|recovery=32 | |||
|state= | |||
|frame advantage=Launch | |||
|meter gain= | |||
|guard=N/A | |||
|cancel= | |||
|tech= | |||
|description=A counter which can also reflect projectiles. Not espcially useful due to being slow and still being susceptible to lows, but it has a few uses to stuff overly aggressive opponents or deny the advantage of slower projectiles. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_hcf+C2.jpg | |||
|caption=Text | |||
|name=hcf+C2 | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P55 S41 | |||
|startup=9 | |||
|active=13 | |||
|recovery=32 | |||
|state= | |||
|frame advantage=Launch | |||
|meter gain= | |||
|guard=N/A | |||
|cancel= | |||
|tech= | |||
|description=One of the counter hits from the previous move. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=LB2_Yuki_hcf+C3.jpg | |||
|caption=Text | |||
|name=hcf+C3 | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P55 S41 | |||
|startup=9 | |||
|active=13 | |||
|recovery=32 | |||
|state= | |||
|frame advantage=Launch | |||
|meter gain= | |||
|guard=N/A | |||
|cancel= | |||
|tech= | |||
|description=One of the counter hits from the previous move. | |||
}} | |||
}} | |||
* Yuki creates a disc attack that acts as a counter. | * Yuki creates a disc attack that acts as a counter. | ||
* Will counter high and mid attacks, not low. | * Will counter high and mid attacks, not low. | ||
'''Split-in-Two Swing''' - hcb + C (close in) | '''Split-in-Two Swing''' - hcb + C (close in) | ||
{{MoveData|image=LB2_Yuki_hcb+C.jpg|caption=Text|name=hcb+C|data= {{AttackData-LB2 |damage=P53 S36 |startup= |active= |recovery= |state= |frame advantage=Launch |meter gain= |guard=UB |cancel= |tech= |description=A basic command grab that can lead to some unique shenanigans.}}}} | {{MoveData | ||
|image=LB2_Yuki_hcb+C.jpg | |||
|caption=Text | |||
|name=hcb+C | |||
|data= | |||
{{AttackData-LB2 | |||
|damage=P53 S36 | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage=Launch | |||
|meter gain= | |||
|guard=UB | |||
|cancel= | |||
|tech= | |||
|description=A basic command grab that can lead to some unique shenanigans. | |||
}} | |||
}} | |||
* Yuki makes an in-close assault with the last hit launching opponent into the air. | * Yuki makes an in-close assault with the last hit launching opponent into the air. | ||
==Desperation Moves== | ==Desperation Moves== | ||
'''Glacial Sequoia''' - qcf, qcf + AB | '''Glacial Sequoia''' - qcf, qcf + AB | ||
{{MoveData|image=LB2_Yuki_qcf+qcf+AB.png|caption=Text|name=qcf+qcf+AB|data= {{AttackData-LB2 |damage= |startup= |active= |recovery= |state= |frame advantage= |meter gain= |guard= |cancel= |tech= |description=Description.}}}} | {{MoveData | ||
|image=LB2_Yuki_qcf+qcf+AB.png | |||
|caption=Text | |||
|name=qcf+qcf+AB | |||
|data= | |||
{{AttackData-LB2 | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|state= | |||
|frame advantage= | |||
|meter gain= | |||
|guard= | |||
|cancel= | |||
|tech= | |||
|description=Description. | |||
}} | |||
}} | |||
* Yuki thrusts her spear forward | * Yuki thrusts her spear forward | ||
* Tapping A repeatedly inflicts more damage if it's done before the attack hits the opponet | * Tapping A repeatedly inflicts more damage if it's done before the attack hits the opponet | ||
Line 65: | Line 578: | ||
==Super Desperation Moves== | ==Super Desperation Moves== | ||
'''True Frozen Whirlwind''' - qcb, db, f + B | '''True Frozen Whirlwind''' - qcb, db, f + B | ||
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* Yuki creates a snow tornado. If the opponent is close enough, they'll be sucked in, and positioned for a heavy attack from Yuki. | * Yuki creates a snow tornado. If the opponent is close enough, they'll be sucked in, and positioned for a heavy attack from Yuki. | ||
* Acts as a vaccuum. | * Acts as a vaccuum. | ||
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[[Category:The Last Blade 2]] | [[Category:The Last Blade 2]] | ||
[[Category:Yuki]] |
Revision as of 00:07, 3 May 2020
Normals
Standing
A |
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b+A |
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B |
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f+B |
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C |
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f+C |
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BC(Power) |
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BC(Speed/EX) |
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df+B |
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- A, B, and C can cancel in both Power Mode and Speed Mode
- forward + B (Power and Speed) is not cancellable
- forward + C in Speed Mode is not cancellable
Crouching
d+A |
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d+B |
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d+C |
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df+C |
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- all but low A and low C in Power mode can cancel when crouching
Air
jA |
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jB |
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jC |
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Special Moves
Ice Blade - qcf + A/B
qcf+A |
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qcf+B |
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- Yuki launches an icy projectile
- A version acts more as a stun, B version knocks down
Frosty Flasher - dp + A/B
dp+A |
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dp+B |
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- Yuki creates an icy diagonal 45 degree attack
Blizzard Blast - qcb + A/B
qcb+A |
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qcb+B |
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- Yuki rushes forward and delivers a slashing attack
- Super Cancel able
Ice Reflector - hcf + C
hcf+C |
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hcf+C2 |
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hcf+C3 |
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- Yuki creates a disc attack that acts as a counter.
- Will counter high and mid attacks, not low.
Split-in-Two Swing - hcb + C (close in)
hcb+C |
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- Yuki makes an in-close assault with the last hit launching opponent into the air.
Desperation Moves
Glacial Sequoia - qcf, qcf + AB
qcf+qcf+AB |
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- Yuki thrusts her spear forward
- Tapping A repeatedly inflicts more damage if it's done before the attack hits the opponet
Super Desperation Moves
True Frozen Whirlwind - qcb, db, f + B
qcb+db+f+B |
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- Yuki creates a snow tornado. If the opponent is close enough, they'll be sucked in, and positioned for a heavy attack from Yuki.
- Acts as a vaccuum.
- Unblockable
Combos
Any Mode
hcb C (close in), qcf A Dash A/B, qcf B j B, B, qcf B j B, B, qcb A Dash A/B, qcf, qcf AB
Power Mode Only
j B, f C, dp A j B, f C, qcf B
EX Mode Only
Dash A/B, d B, qcb A, qcf, qcf AB
Power and EX Mode
j B, f C, dp B
Speed and EX Mode
j B, A, B, C Dash A/B, d B, qcf A Dash A/B, d B, qcb A j B, b A, A, A, B, qcf BA j B, b A, A, A, B, dp A j B, b A, A, A, B, qcf, qcf AB
Super Speed Combos
A + B + C + A + B + C + A + B + qcf C A + B + C + A + B + C + C + B + qcf A A + B + C + d C + A + d C + f BC A + B + C + d C + A + BC + A + qcf B