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Real Bout Fatal Fury 2/Andy Bogard: Difference between revisions
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=8 | ||
|stun= | |stun= | ||
|startup= | |startup=5 | ||
|active= | |active=4 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=4 | ||
|blockAdv= | |blockAdv=0 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|image=RBFF2_Andy_n5a.jpg | |image=RBFF2_Andy_n5a.jpg | ||
|caption= | |caption= | ||
|input=(within px of opponent) | |input=(within 46 px of opponent) | ||
|name=n.5A | |name=n.5A | ||
|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=8 | ||
|stun= | |stun= | ||
|startup= | |startup=5 | ||
|active= | |active=4 | ||
|recovery= | |recovery=8 | ||
|hitAdv= | |hitAdv=4 | ||
|blockAdv= | |blockAdv=0 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=5 | ||
|recovery= | |recovery=10 | ||
|hitAdv= | |hitAdv=1 | ||
|blockAdv= | |blockAdv=-3 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|image=RBFF2_Andy_n5b.jpg | |image=RBFF2_Andy_n5b.jpg | ||
|caption= | |caption= | ||
|input=(within px of opponent) | |input=(within 53 px of opponent) | ||
|name=n.5B | |name=n.5B | ||
|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=5 | ||
|active= | |active=6 | ||
|recovery= | |recovery=9 | ||
|hitAdv= | |hitAdv=1 | ||
|blockAdv= | |blockAdv=-3 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=23 | ||
|stun= | |stun= | ||
|startup= | |startup=8 | ||
|active= | |active=6 | ||
|recovery= | |recovery=20 | ||
|hitAdv= | |hitAdv=0 | ||
|blockAdv= | |blockAdv=-6 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|image2=RBFF2_Andy_n5c2.jpg | |image2=RBFF2_Andy_n5c2.jpg | ||
|caption= | |caption= | ||
|input=(within px of opponent) | |input=(within 52 px of opponent) | ||
|name=n.5C | |name=n.5C | ||
|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=10,10 | ||
|stun= | |stun= | ||
|startup= | |startup=8 | ||
|active= | |active=2,3 | ||
|recovery= | |recovery=20 | ||
|hitAdv= | |hitAdv=3 | ||
|blockAdv= | |blockAdv=-3 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=8 | ||
|stun= | |stun= | ||
|startup= | |startup=5 | ||
|active= | |active=5 | ||
|recovery= | |recovery=7 | ||
|hitAdv= | |hitAdv=4 | ||
|blockAdv= | |blockAdv=0 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=5 | ||
|active= | |active=6 | ||
|recovery= | |recovery=9 | ||
|hitAdv= | |hitAdv=1 | ||
|blockAdv= | |blockAdv=-3 | ||
|guard= | |guard=L | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=10 | ||
|stun= | |stun= | ||
|startup= | |startup=8 | ||
|active= | |active=6 | ||
|recovery= | |recovery=20 | ||
|hitAdv= | |hitAdv=KD | ||
|blockAdv= | |blockAdv=-6 | ||
|guard= | |guard=L | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=19 | ||
|stun= | |stun= | ||
|startup= | |startup=7 | ||
|active= | |active=2,9 | ||
|recovery= | |recovery=20 | ||
|hitAdv= | |hitAdv=-5 | ||
|blockAdv= | |blockAdv=-11 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=19 | ||
|stun= | |stun= | ||
|startup= | |startup=12 | ||
|active= | |active=2,3 | ||
|recovery= | |recovery=20 | ||
|hitAdv= | |hitAdv=3 | ||
|blockAdv= | |blockAdv=-3 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=N | ||
|bs= | |bs= | ||
|juggle= | |juggle= | ||
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|data= | |data= | ||
{{AttackData-RBFF2 | {{AttackData-RBFF2 | ||
|damage= | |damage=14 | ||
|stun= | |stun= | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=23 | ||
|hitAdv= | |hitAdv=-3 | ||
|blockAdv= | |blockAdv=-9 | ||
|guard= | |guard=HL | ||
|cancel= | |cancel=Y | ||
|bs= | |bs= | ||
|juggle= | |juggle= |
Revision as of 18:19, 26 April 2021
Gameplay Overview
Andy Bogard, despite not being the poster child, plays the most traditional fireball-and-uppercut game in Real Bout 2. A strong defensive character, he has lots of powerful zoning tools and moves that can get him out of tight situations. He's fairly cut-and-dry even compared to the other characters that share his archetype, but his strong points truly shine when a patient and calculated player is controlling him.
Pros | Cons |
---|---|
|
|
Normals
Standing
5A |
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n.5A (within 46 px of opponent) |
---|
5B |
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n.5B (within 53 px of opponent) |
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5C |
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n.5C (within 52 px of opponent) |
---|
Crouching
2A |
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2B |
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2C |
---|
Command
Rising Palm 3A |
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Command
Falling Roll Kick 6B |
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Lean Down Kick 5AB |
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Jumping
j.A |
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j.B |
---|
j.C |
---|
Oversway Actions
5D (opponent in oversway) |
---|
2D (opponent in oversway) |
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A (from oversway) |
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B (from oversway) |
---|
C (from oversway) |
---|
Throw
Uchimata 4/6C |
---|
Feints
Feint Choreppa Dan 2BC |
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Feint Hi Sho Ken 2AC |
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Feint Zanei Ken 6AC |
---|
Special Moves
Hi Sho Ken/Geki Hi Sho Ken 214A/C |
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Shoryudan 623C |
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Zanei Ken 16A/C |
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Kuhadan 1236B |
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Genei Shiranui j.214D |
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Desperation Move
Choreppa Dan 21416BC |
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Super Desperation Move
21416C |
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