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The King of Fighters 2002 UM/Joe Higashi: Difference between revisions
Created page with ' ==Normals== ====Standing==== st. A -Quick jab. * Hits mid. * dmg 30 st. B - Quick left kick. * Hits mid. * dmg 50 st. C - Far punch. * Hits mid. * Slower than st. A. * d…' |
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==Normals== | ==Normals== | ||
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Low kick - f + B | Low kick - f + B | ||
* dmg 70 | * dmg 70 | ||
df + B - Slide | df + B - Slide | ||
Line 83: | Line 83: | ||
* Can be teched out of. | * Can be teched out of. | ||
* dmg 100 | * dmg 100 | ||
Leg throw - f + D | Leg throw - f + D | ||
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* C version creates 2 hurricanes. Comes out slower but moves faster. | * C version creates 2 hurricanes. Comes out slower but moves faster. | ||
* dmg 150 | * dmg 150 | ||
Slash kick - hcf + B/D | Slash kick - hcf + B/D | ||
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* D version travels full screen. | * D version travels full screen. | ||
* dmg 150 | * dmg 150 | ||
Tiger kick - dp + B/D | Tiger kick - dp + B/D | ||
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* Cancellable on first hit. | * Cancellable on first hit. | ||
* dmg B 150; D 110 | * dmg B 150; D 110 | ||
Golden heel - qcb + B/D | Golden heel - qcb + B/D | ||
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Hopping circular kick. B version travels half screen. D version travels three quarters. Good anti-air. | Hopping circular kick. B version travels half screen. D version travels three quarters. Good anti-air. | ||
* dmg 80 | * dmg 80 | ||
Bakuretsu Ken - Mash A/C | Bakuretsu Ken - Mash A/C | ||
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Joe performs a flurry of punches. Can be finished with qcf + A/C. qcf + A delivers a downward elbow thrust. qcf + C delivers a low thrust kick that knocks down. | Joe performs a flurry of punches. Can be finished with qcf + A/C. qcf + A delivers a downward elbow thrust. qcf + C delivers a low thrust kick that knocks down. | ||
==DM== | ==DM== | ||
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Giant hurricane attack. | Giant hurricane attack. | ||
* dmg 290 | * dmg 290 | ||
Ougon no Tiger Kick - qcf, uf + B/D | Ougon no Tiger Kick - qcf, uf + B/D | ||
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Tiger kick DM. Can be charged. | Tiger kick DM. Can be charged. | ||
* dmg 260 | * dmg 260 | ||
Bakuretsu Hurricane Tiger Kakato - qcf, hcb + A/C | Bakuretsu Hurricane Tiger Kakato - qcf, hcb + A/C | ||
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Flurry of punches, 2 hurricanes, tiger kick, aerial golden heel. 11 hits. | Flurry of punches, 2 hurricanes, tiger kick, aerial golden heel. 11 hits. | ||
* dmg 220 | * dmg 220 | ||
qcb x 2 + B/D | qcb x 2 + B/D | ||
DM version of Joe's low thrust kick. | DM version of Joe's low thrust kick. | ||
* dmg 250 | * dmg 250 | ||
==SDM== | ==SDM== | ||
Screw Upper - qcf x 2 + AC | Screw Upper - qcf x 2 + AC | ||
* dmg ~400 | * dmg ~400 | ||
==HSDM== | ==HSDM== | ||
qcf x 2 + BD | qcf x 2 + BD | ||
2 flaming hurricanes fly to either side of the screen. | 2 flaming hurricanes fly to either side of the screen. |
Revision as of 14:58, 31 October 2010
Normals
Standing
st. A -Quick jab.
- Hits mid.
- dmg 30
st. B - Quick left kick.
- Hits mid.
- dmg 50
st. C - Far punch.
- Hits mid.
- Slower than st. A.
- dmg 75
st. D - Far kick.
- Hits mid.
- dmg 90
Close
cl. A - Same jab as st. A.
- dmg 30
cl. B - Same kick as st. B.
- dmg 50
cl. C - Elbow thrust.
- Hits mid.
- dmg 75
cl. D - Knee thrust.
- Hits mid.
- dmg 90
Crouching cr. A - Jab.
- Hits low.
- dmg 25
cr. B - Quick low kick.
- dmg 45
cr. C - Elbow thrust.
- Hits low.
- dmg 75
cr. D - Sweep.
- Knocks down.
- dmg 110
Jumping
j. A - Horizontal elbow thrust.
- Fast move.
- Only hits jumping opponents.
- dmg 50
j. B - Horizontal kick.
- Only hits jumping opponents.
- dmg 50
j. C - Downward punch.
- dmg 95
j. D - Kick with a slight downward angle.
- dmg 100
Command Moves
Low kick - f + B
- dmg 70
df + B - Slide
- Slides into opponent's legs.
- Does not knock down.
- dmg 70
Throws
Hiza Jigoku - f + C
Joe knees the opponent 4 times. 4th knee is a jumping knee and knocks down.
- Can be teched out of.
- dmg 100
Leg throw - f + D
Scissors takedown. Untechable.
- dmg 90
Special Moves==
Hurricane Upper - hcf + A/C
- A version creates single hurricane. Comes out faster; hurricane moves slower.
- dmg 85
- C version creates 2 hurricanes. Comes out slower but moves faster.
- dmg 150
Slash kick - hcf + B/D
Flying horizontal kick.
- B version faster but travels half screen
- dmg 110
- D version travels full screen.
- dmg 150
Tiger kick - dp + B/D
2 hit rising knee attack.
- Cancellable on first hit.
- dmg B 150; D 110
Golden heel - qcb + B/D
Hopping circular kick. B version travels half screen. D version travels three quarters. Good anti-air.
- dmg 80
Bakuretsu Ken - Mash A/C
>qcf + A
>qcf + C
Joe performs a flurry of punches. Can be finished with qcf + A/C. qcf + A delivers a downward elbow thrust. qcf + C delivers a low thrust kick that knocks down.
DM
Screw Upper - qcf x 2 + A/C
Giant hurricane attack.
- dmg 290
Ougon no Tiger Kick - qcf, uf + B/D
Tiger kick DM. Can be charged.
- dmg 260
Bakuretsu Hurricane Tiger Kakato - qcf, hcb + A/C
Flurry of punches, 2 hurricanes, tiger kick, aerial golden heel. 11 hits.
- dmg 220
qcb x 2 + B/D
DM version of Joe's low thrust kick.
- dmg 250
SDM
Screw Upper - qcf x 2 + AC
- dmg ~400
HSDM
qcf x 2 + BD 2 flaming hurricanes fly to either side of the screen.