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The King of Fighters '98 UMFE/Leona Heidern: Difference between revisions
m Jotamide moved page Leona Heidern (98UMFE) to The King of Fighters '98 UMFE/Leona Heidern |
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[[File:Kof98umfeleonamovelist.png|left]] | [[File:Kof98umfeleonamovelist.png|left]] | ||
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== Introduction == | |||
== Normal Moves == | |||
== Throws == | |||
Leona Crash: b/f + C (close) | |||
Order Backslash: b/f + D (close) | |||
Heidern Inferno: b/d/f + C/D (in the air) | |||
== Command Moves == | |||
Strike Arch : f + B | |||
== Special Moves == | |||
Moon Slasher: charge down to up + A/C | |||
Baltic Launcher: charge back to towards + A/C | |||
Grand Saber: charge back to towards + B/D | |||
Gliding Buster: f + D (during D version of Grand Saber) | |||
X-Caliber: charge down to up + B/D | |||
I-Slasher: qcb + A/C | |||
Earring Explosive: qcb + B/D | |||
== Desperation Moves == | |||
V-Slasher: qcf,hcb + A/C (in the air) | |||
Gravity Storm: qcf,qcf + A/C | |||
Rebel Spark: qcb,hcf + B/D | |||
= Combos = | = Combos = | ||
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* j.D, cr.A, (QE) cl.D (1), (QE+Attack) qcb hcf+K | * j.D, cr.A, (QE) cl.D (1), (QE+Attack) qcb hcf+K | ||
= | == Strategy & Tips == | ||
= Videos = | |||
'''The King of Fighters '98 UM Final Edition: Iori/O.Yashiro/Krauser vs. EX-Yuri/Leona/Eiji''' | '''The King of Fighters '98 UM Final Edition: Iori/O.Yashiro/Krauser vs. EX-Yuri/Leona/Eiji''' | ||
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= External Links = | = External Links = | ||
{{Navbox 98UMFE}} | {{Navbox 98UMFE}} |
Revision as of 05:24, 22 April 2020
Introduction
Normal Moves
Throws
Leona Crash: b/f + C (close)
Order Backslash: b/f + D (close)
Heidern Inferno: b/d/f + C/D (in the air)
Command Moves
Strike Arch : f + B
Special Moves
Moon Slasher: charge down to up + A/C
Baltic Launcher: charge back to towards + A/C
Grand Saber: charge back to towards + B/D
Gliding Buster: f + D (during D version of Grand Saber)
X-Caliber: charge down to up + B/D
I-Slasher: qcb + A/C
Earring Explosive: qcb + B/D
Desperation Moves
V-Slasher: qcf,hcb + A/C (in the air)
Gravity Storm: qcf,qcf + A/C
Rebel Spark: qcb,hcf + B/D
Combos
Based Techs
- cr.B, cr.A, d~u+C
- cr.A×2, d~u+C
- j.D, cr.C/cl.D, b~f+D~f+D
- (Corner) b~f+B, d~u+P/d~u+K/qcb+P
Meter
- j.D, cl.D, qcb hcf+K
- j.D, cr.C/cl.D, f+B, qcf hcb+P
- (Corner) b~f+B, qcfx2+P
- b~f+P/qcb+K, qcb hcf+K / sh.V-Slasher
Quick Max
- cr.B, cr.A, (QM)~qcfx2+ABC/qcb hcf+ABC
- (Corner) j.D, cr.C/cl.D, (QM) b~f+ABC, qcfx2+P
- (Corner) j.D, cr.A, (QM) cl.D, f+B, qcf hcb+P
Quick Evade
- j.D, cl.D (1), (QE+Attack addendum) qcb hcf+K
- j.D, cr.A, (QE) cl.D (1), (QE+Attack) qcb hcf+K
Strategy & Tips
Videos
The King of Fighters '98 UM Final Edition: Iori/O.Yashiro/Krauser vs. EX-Yuri/Leona/Eiji
http://youtu.be/ofkt1LPKFE0?t=1m25s