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The King of Fighters '98 UMFE/Yashiro Nanakase: Difference between revisions
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== Videos == | == Videos == | ||
{{#ev:youtube|o7JtGdcL2B4|||'''King of Fighters 98 UM FE: Yashiro Guide''' by [https://twitter.com/MashItOut Mash It Out]|frame}} | |||
== External Links == | == External Links == |
Revision as of 14:22, 16 November 2020
Introduction
Normal Moves
Close
- cl. A: Hits high
- cl. B:
- cl. C:
- cl. D:
Stand
- st. A:
- st. B: Good poke
- st. C: Whiff-cancelable. Slow start-up and recovery.
- st. D: Decent poke. Slow recovery.
Crouch
- cr. A:
- cr. B:
- cr. C:
- cr. D:
Jump
- j. A: Great hitbox for jump-ins with good priority
- j. B: Good air-to-air
- j. C: Has less priority than j. A but more reach. Can cross-up.
- j. D: Good jump-in and air-to-air.
Blowback
- j. CD has fast start-up and is a good air-to-air. Whiffs on crouchers.
Throws
Liver Blow: (close) b/f + C
Hatchet Throw: b/f + D
Command Moves
Regret Bash: F + A
- Hits overhead
- Hard knockdown
- Hits OTG. Can combo into itself
- Can be cancelled into. Overhead property is lost.
Step Side Kick: F + B
- Hits mid
- Free-cancellable
Special Moves
Mighty Missile Bash: hcb + A/C
Dual Upper: dp + A/C
Sledgehammer: qcb + B/D
Jet Counter: hcf + A/C
Steel Jet Counter: (during Jet Counter hit) qcf + A/C
Desperation Moves
Million Bash Stream: qcb, hcf + A/C
Final Impact: qcf, qcf + A/C