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The King of Fighters '98 UMFE/Orochi Yashiro: Difference between revisions
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== Videos == | == Videos == | ||
{{#ev:youtube|cxjjtuRX2a0|||'''King of Fighters 98 UM FE: Orochi Yashiro Guide''' by [https://twitter.com/MashItOut Mash It Out]|frame}} | |||
== External Links == | == External Links == |
Revision as of 15:10, 16 November 2020
Introduction
Normal Moves
Format for Normals section. Be sure to add bullet points for multiple moves having a property (e.g. j. B/D cross-up; st/cr. A/B/C/D are whiff/cancelable). REMOVE AFTER WRITING IN
Close
- cl. A:
- cl. B:
- cl. C:
- cl. D:
Stand
- st. A:
- st. B:
- st. C:
- st. D:
Crouch
- cr. A:
- cr. B:
- cr. C:
- cr. D:
Jump
- j. A:
- j. B:
- j. C:
- j. D:
Blowback
- st. CD:
- j. CD:
Throws
Baku: (close) b/f + C
Beki: (close) b/f + D
Command Moves
Saku: f + A
Bu: f + B
Special Moves
Niragu Daichi: (close) hcf + A/C
Musebu Daichi: (close) hcb, f + A/C
Odoru Daichi: hcf + B/D
Kujiki Daichi: qcb + A/C
Desperation Moves
Ankoku Jigoku Gokuraku Otoshi: (close) hcb, hcb + A/C
Araburu Daichi: (close) qcf, qcf + B/D
Hoeru Diachi: (close) qcf, qcf + A/C