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The King of Fighters XV/Yuri Sakazaki: Difference between revisions

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===Far Standing Normals===
===Far Standing Normals===
====Far A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far B====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far C====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Far D====
{{MoveData
{{MoveData
|image=
|image=
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===Close Standing Normals===
===Close Standing Normals===
====Close A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close B====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close C====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Close D====
{{MoveData
{{MoveData
|image=
|image=
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===Crouch Normals===
===Crouch Normals===
====Crouch A====
{{MoveData
{{MoveData
|image=
|image=
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}}
}}


 
====Crouch B====
{{MoveData
{{MoveData
|image=
|image=
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}}  
}}  


 
====Crouch C====
{{MoveData
{{MoveData
|image=
|image=
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}}  
}}  


 
====Crouch D====
{{MoveData
{{MoveData
|image=
|image=
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===Jump Normals===
===Jump Normals===
====Jump A====
{{MoveData
{{MoveData
|image=
|image=
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|name=Jump A
|name=Jump A
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Jump B
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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}}
}}


 
====Jump B====
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Jump C
|name=Jump B
|data=
|data=
{{AttackData-KOFXIV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Jump D
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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}}
}}


 
====Jump C====
===Hop Normals===
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Hop A
|name=Jump C
|data=
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXIV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{AttackData-KOFXIV
 
|version=hop
 
{{MoveData
|image=
|caption=
|name=Hop B
|data=
{{AttackData-KOFXV
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
  |description= * Enter move description here.  
  |description= * Enter move description here.
*
*
*
*
  }}
  }}
}}
}}


 
====Jump D====
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Hop C
|name=Jump D
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Hop D
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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  |invul=  
  |invul=  
  |description= * Enter move description here.
  |description= * Enter move description here.
*  
*
*
*
  }}
  }}
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|name=Jump CD
|name=Jump CD
|data=
|data=
{{AttackData-KOFXV
{{AttackData-KOFXV
|version=jump
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
|description= * Enter move description here.
*
*
  }}
  }}
}}
{{MoveData
|image=
|caption=
|name=Hop CD
|data=
  {{AttackData-KOFXV
  {{AttackData-KOFXV
|version=hop
  |damage=
  |damage=
  |stun=
  |stun=
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  |hitbox=
  |hitbox=
  |invul=  
  |invul=  
  |description= * Enter move description here.
  |description= * Enter move description here.  
*
*
*
*
  }}
  }}
}}
}}

Revision as of 17:16, 14 February 2022

Introduction

Ryo Sakazaki’s younger sister managed to learn deadly techniques in less than one year after joining the Kyokugenryu Dojo. As a fighting genius, Yuri has brought her own personal touch to the martial art.

She joins this KOF to once and for all prove her strength to her brother.

Movelist

Throws

Command Normals

Special Moves

Super Special Moves

Quick Combo Reference

Quick Combo Reference

Notation

0 Meter

Placeholder
Placeholder

( = dmg
( = dmg

1 Meter

Placeholder
Placeholder

( = dmg
( = dmg

2 Meters

Placeholder
Placeholder

( = dmg
( = dmg

Gameplay Overview

Normals

Far Standing Normals

Far A

Far A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far B

Far B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far C

Far C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Far D

Far D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close Standing Normals

Close A

Close A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close B

Close B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close C

Close C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Close D

Close D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch Normals

Crouch A

Crouch A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch B

Crouch B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch C

Crouch C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Crouch D

Crouch D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump Normals

Jump A

Jump A
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Jump B

Jump B
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Jump C

Jump C
Version Damage Stun Startup Active Recovery Hit Adv Block Adv Hitbox Invincibility
jump - - - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv Hitbox Invincibility
hop - - - - - - - - -
  • Enter move description here.

Jump D

Jump D
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.


Blowback

Stand CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump CD
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
jump - - - - - - -
Version Damage Stun Startup Active Recovery Hit Adv Block Adv
hop - - - - - - -
  • Enter move description here.

Throws

Command Moves

Special Moves

Super Special Moves

Misc

Videos

Yuri Reveal Trailer

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters