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The King of Fighters XV/Iori Yagami/Combos: Difference between revisions
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→3 Bars: Clarified a minimum level of MAX required. |
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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ||
|- | |- | ||
| 2B/6A/6A~A/6B > BC > c.C > 6A/B > 2363214A/C > 2141236CD || || || 3 || || Anywhere || Mid Iori Quickmax conversion. | | 2B/6A/6A~A/6B > BC > c.C > 6A/B > 2363214A/C > 2141236CD || || || 3 || || Anywhere || (1250+ MAX/Middle or Anchor) Mid Iori Quickmax conversion. | ||
|} | |} | ||
Iori can turn any of his 2 bar Quickmax combos into a 3 bar combo by cancelling 2363214A/C into 236236AC. | Iori can turn any of his 2 bar Quickmax combos into a 3 bar combo by cancelling 2363214A/C into 236236AC. |
Revision as of 01:39, 12 April 2022
Combos
General Notes
- Iori can add 63214BD after his 214A rekka chain to OTG the opponent for a damage increase if you have at least 0.5 bars.
- You can add both parts of Iori's 6A after crouching lows at point blank range.
- Using two EX moves in a combo will result in more damage than a super for the same cost. Comboing into super is more worth it if you plan on cancelling into another super afterwards for more damage.
- If you are spending more than 1 meter, use 632146AC as it has less damage scaling and will result in more damage than using the regular command grab and adding another EX move.
Rush Auto Combo
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
cl.A > A > A > B | 164 | 0 | Anywhere | Rush combo ending in 214C*3 | ||
cl.A > A > A > C | 223 | 1 | Anywhere | Rush combo ending in a super | ||
cl.A > A > A > D | 337 | 2 | Anywhere | Rush combo ending in a Max super | ||
cl.A > A > A > A | 427 | 3 | Anywhere | Rush combo ending in a Climax super |
Meterless
Combo | Damage | Stun | Meter Gain | Location | notes |
---|---|---|---|---|---|
2B > 2A > 6A(~A) > 214C*3 | 185 (238) | Anywhere | Bread n' butter Iori combo starting from lows. Can add the follow-up if Iori is point blank. | ||
2B > 2B > 2A > 214A*3 | 174 | Anywhere | Low combo with slightly easier confirm but does less damage. | ||
(j.X) > c.C > 6A/B > 214C*3 | 268 | Anywhere | Bread n' butter Iori combo from a heavy starter. | ||
(j.X) > c.C > 63214D | 273 | Anywhere | Slightly more damage, but less hits to confirm with. | ||
632146P, 2C > 214C*3 | 127 | Anywhere | Easier command grab combo. | ||
632146P, microdash c.C > f.A/B > 214C*3 | 140 | Anywhere | Harder command grab combo. |
0.5 Bar
Combo | Damage | Stun | Meter Gain | Location | notes |
---|---|---|---|---|---|
... > 214AC~214AC~214AC, 214A*3 | Anywhere | Any 214X can be replaced by the EX version for more damage. | |||
... > 214A*3 > 63214BD | Anywhere | OTG after 214A. Doesn't connect after 214C. |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
... > 6A > 236CD, dash c.C > f.A/B > 214C | 1 | 0.5 | Anywhere | Shatter Strike conversion. Usually deals less damage than an EX but returns more meter. | ||
... > 236AC > 214AC/214A > ... | 0.5+ | Anywhere | Example of using EX Yami Barai as a combo extender. Less useful than his other EX options but leads to more damage overall when using more meter. | |||
... > 214C*2 > 2363214A/C > 63214BD | 1.5 | Anywhere | Basic supercancel into OTG extension. | |||
632146AC, 2C > 214AC*3, 214A*3, 63214BD | 274 | 1.5 | Anywhere | Notable as EX command grab has less scaling and leads to better damage than normal command grab with 3 EX moves in the following combo. |
Most of Iori's 1-bar combos are combinations of his 0.5 bar combos. Usually they'll follow the formula of EX Rekkas > A Rekkas > EX OTG or Shatter Strike > EX.
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
... > 214C*2 > 2363214A/C > 236236AC | 2 | Anywhere | Super dump combo. | |||
2B/6A/6A~A/6B > BC > c.C > 6A/B > 214AC*3, 623A(1) > 2363214A/C | 2 | Anywhere | Point Iori Quickmax conversion. | |||
2B/6A/6A~A/6B > BC > c.C > 6A > 236AC, 214AC*3, 623A(1) > 2363214A/C | 2 | Anywhere | Anchor Iori Quickmax conversion. Allows Iori to squeak in an extra EX. You can input qcf+AC as qcf,uf+AC to avoid getting dp+AC after f+A. Delay the dp+A a little bit so it hits low enough for the super cancel to connect. | |||
2B/6A/6A~A/6B > 214AC*3, 2363214A/C > 236236AC | 2.5 | Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B/6A/6A~A/6B > BC > c.C > 6A/B > 2363214A/C > 2141236CD | 3 | Anywhere | (1250+ MAX/Middle or Anchor) Mid Iori Quickmax conversion. |
Iori can turn any of his 2 bar Quickmax combos into a 3 bar combo by cancelling 2363214A/C into 236236AC.
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B/6A/6A~A/6B > BC > c.C > 6A/B > 2363214AC > 2141236CD | 4 | Anywhere | Mid Iori Quickmax conversion. |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |