-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The King of Fighters XV/Ash Crimson: Difference between revisions
Line 441: | Line 441: | ||
* Ash does not build meter or cause stun during the install | * Ash does not build meter or cause stun during the install | ||
Ash's signature "install" super, alluding to Sol's "Dragon Install" from Guilty Gear. This is Ash's most defining feature. On activation, Ash causes an explosion around him that launches the opponent directly upwards. This a fast and rewarding anti-air, though the input makes it difficult to do without buffering it behind another move. Works well as a reversal however, as you can buffer the A~B~C input behind the knockdown animation. After the initial explosion, Ash will be free to act and glow green for 4 seconds, showing that he is in the Sans-Culotte state (note that this 4 second window doesn't tick during hitstop, so it lasts longer realistically during combos). During this state, his command normals become special cancellable, his special moves that normally require charge can now be executed without charge, and his [2]8K and [4]6K specials are cancellable into command normals. All this combined gives Ash incredible extended juggle combos. Knowing these combos is the key to unlocking Ash's full potential. Note the block disadvantage this move has. Combine that with the 2 bar cost, and this super doesn't have much use outside of combos. If you drop your Sans-Culotte combo, you might be able to use its benefits to re-pick up a combo or safely cause guard damage, but this should never be something to rely upon. | Ash's signature "install" super, alluding to Sol's "Dragon Install" from Guilty Gear. This is Ash's most defining feature. On activation, Ash causes an explosion around him that launches the opponent directly upwards. This a fast and rewarding anti-air, though the input makes it difficult to do without buffering it behind another move. Works well as a reversal however, as you can buffer the A~B~C input behind the knockdown animation. After the initial explosion, Ash will be free to act and glow green for 4 seconds, showing that he is in the Sans-Culotte state (note that this 4 second window doesn't tick during hitstop, so it lasts longer realistically during combos). | ||
During this state, his command normals become special cancellable, his special moves that normally require charge can now be executed without charge, and his [2]8K and [4]6K specials are cancellable into command normals. | |||
All this combined gives Ash incredible extended juggle combos. Knowing these combos is the key to unlocking Ash's full potential. Note the block disadvantage this move has. Combine that with the 2 bar cost, and this super doesn't have much use outside of combos. If you drop your Sans-Culotte combo, you might be able to use its benefits to re-pick up a combo or safely cause guard damage, but this should never be something to rely upon. | |||
Only special move in the game that you can cancel from Rush Moves (2nd and 3rd) | Only special move in the game that you can cancel from Rush Moves (2nd and 3rd) | ||
While Glowing green, moves suffer additional 50% damage reduce (without getting under usual minimums), and no move will add any stun to opponent. | While Glowing green, moves suffer additional 50% damage reduce (without getting under usual minimums), and no move will add any stun to opponent. | ||
}} | }} |
Revision as of 09:43, 10 January 2024
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Alternate Colors
- 13 Videos
- 14 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
2A 2A 2A xx [4]6B |
( = dmg |
1 Meter |
2C xx [4]6C, 236236K |
( = dmg |
2 Meters |
2C xx [4]6D A~B~C~D (6D xx 46D)xN*, [2]8D |
( = dmg |
* N being when Sans-Culotte's timer is about to run out
Gameplay Overview
Meet the Guile of KOF. Ash Crimson is a zoner-type charge-based character, with the signature projectile and uppercut gameplay ubiquitous with the genre. What Ash brings to the table however, is explosive combo potential with his Sans-Culotte install super. Since he lacks strong offense and mix-up potential, this trait turns him into a OHKO style of character that wants to force his opponent to make some sort of mistake and punish them with their life. Ash can function ok as a point character, as characters will have less anti-fireball tools when meterless, but he excels in the anchor position where he can cash out on your meter to finish a game. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
stand A
f.A
f.A
|
|
---|
Far B
stand B
f.B
f.B
|
|
---|
Far C
stand C
f.C
f.C
|
|
---|
Far D
stand D
f.D
f.D
|
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A
|
|
---|
Close B
close B
cl.B
cl.B
|
|
---|
Close C
close C
cl.C
cl.C
|
|
---|
Close D
close D
cl.D
cl.D
|
|
---|
Crouch Normals
Crouch A
crouch A
2A
2A
|
|
---|
Crouch B
crouch B
2B
2B
|
|
---|
Crouch C
crouch C
2C
2C
|
|
---|
Crouch D
crouch D
2D
2D
|
|
---|
Jump Normals
Jump A
jump A
j.A
j.A
|
|
---|
Jump B
jump B
j.B
j.B
|
|
---|
Jump C
jump C
j.C
j.C
|
|
---|
Jump D
jump D
j.D
j.D
|
|
---|
Blowback
Blowback
Blowback
CD
CD
|
|
---|
ShatterStrike
Shatterstrike
236CD
236CD
|
|
---|
jump CD
jump CD
j.CD
j.CD
|
|
---|
Rush Moves
rush
cl.AA/c.AAX
cl.AA/c.AAX |
|
---|
Throws
Récompenses
Récompenses
(close) 4/6C
(close) 4/6C
|
|
---|
Vertus
Vertus
(close) 4/6D
(close) 4/6D
|
|
---|
Command Moves
Floreal
Floreal
4B
4B
|
|
---|
Floreal
Floreal
4D
4D
|
|
---|
Floreal • instant
Floreal instant
6D
6D
|
|
---|
Special Moves
Ventose
Ventose
[4]6A/C/AC
[4]6A/C/AC
|
|
---|
Nivose
Nivose
[2]8B/D/BD
[2]8B/D/BD
|
|
---|
Genie
Genie
214A/B/C/D/AC/BD
214A/B/C/D/AC/BD
|
|
---|
Germinal Caprice
Germinal Caprice
[4]6B/D/BD
[4]6B/D/BD
|
|
---|
Super Special Moves
Thermidor
Thermidor
236236A/C/AC
236236A/C/AC
|
|
---|
Pluviose
Pluviose
236236B/D/BD
236236B/D/BD
|
|
---|
Sans-culotte
Sans-culotte
A~B~C~D
A~B~C~D
|
|
---|
Climax Super Special Moves
Espoir
Espoir
2141236CD
2141236CD
|
|
---|
Misc
Alternate Colors
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|