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The King of Fighters '98 UMFE/Brian Battler

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Revision as of 02:10, 21 August 2011 by Desmond Delaghetto (talk | contribs) (Created page with " == Normal Moves == == Throws == '''Atomic Drop:''' b/f + C '''Rock Buster:''' b/f + D == Command Moves == Buster Tomahawk: (in the air) down + C == Special Moves == ''...")
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Normal Moves

Throws

Atomic Drop: b/f + C

Rock Buster: b/f + D


Command Moves

Buster Tomahawk: (in the air) down + C


Special Moves

Brian Tornado: hcf + A/C

  • Brian spins horizontally towards the opponent hitting them 3 times for A version, and 5 times for the C version. Both versions only combo after heavy attacks, and they have poor recovery on block. On hit, both versions causes a soft knockdown.


Hyper Tackle: hcf + B/D

  • A shoulder tackle that has a brief amount of start-up, which knocks the enemy upwards in a juggle state. The A version is safe on block, while the C version has slow recovery. Both versions seem to deal the same amount of health.


Screw Body Press:(in the air) qcf + A/C

  • Brian spins in the air as if hes skydiving. The direction he spins towards depends on where you perform the move while you jump. If neutral, he will spin neutral, jump backward he would spin away from the enemy, etc. vice versa. The C version hits for a longer duration than the A version. It is also possible to cross the opponent up while they standing.


Rocket Tackle:dp + B/D