Difference between revisions of "The King of Fighters XIV/Andy Bogard"

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(*) = EX OK
('''*''') = EX OK


(!) = MAX OK
('''!''') = MAX OK  


'''Throws'''
'''Throws'''
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ChoShinSoku * Zan-ei Ken - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] [[image:c.gif]] (ground or air)
ChoShinSoku * Zan-ei Ken - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] [[image:c.gif]] (ground or air)


=Quick Combo Reference=
=Quick Combo Reference=

Revision as of 13:20, 9 August 2016

Charaimg andy.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Kakaekomi Nage (Forward) - Bk.gif / Fd.gif + C.gif

Kakaekomi Nage (Backward) - Bk.gif / Fd.gif + D.gif

Command Normals

Hirateuchi - Fd.gif + A.gif

Genei Shiranui - (air) Dn.gif + D.gif

Special Moves

Zan-ei Ken - Db.gif Fd.gif + A.gif / C.gif (*)

Kuuha Dan - Hcf.gif + B.gif / D.gif (*)

|__Brake - B.gif D.gif

|__(while in air) Genei Shiranui - Dn.gif + D.gif

Shouryuu Dan - Dp.gif + A.gif / C.gif (*)

Hishou Ken - Qcb.gif + A.gif / C.gif (*)

Desperation Moves

Chou Reppa Dan - Qcb.gif Hcf.gif + B.gif / D.gif (!)

Zetsu * Hishou Ken - Qcf.gif Hcb.gif + A.gif / C.gif (!)

Climax Desperation Move

ChoShinSoku * Zan-ei Ken - Qcb.gif Hcf.gif + A.gif C.gif (ground or air)

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

Far A

Far B

Far C

Far D

Close

Close A

Close B

Close C

Close D

Crouching

Crouching A

Crouching B

Crouching C

Crouching D

Jumping

Jump A

Jump B

Jump C

Jump D

Blowback

Stand CD

Jumping CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina