The King of Fighters XIV/Mian

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< The King of Fighters XIV
Revision as of 10:23, 28 August 2016 by Coliflowerz (talk | contribs) (→‎Quick Combo Reference: Added combos to quick reference)
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Charaimg mian.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Houyokuten - close Bk.gif / Fd.gif + C.gif 

Houbien - close Bk.gif / Fd.gif + D.gif

Command Normals

Ouka-Shu  - Fd.gif + B.gif

Special Moves

Karin - Qcf.gif + A.gif / C.gif (*)

Bienkyu (Forward) - air OK Qcf.gif + B.gif / D.gif (*)

Attack 1 - [Bienkyu (Forward) ] A.gif
Attack 2 - [Bienkyu (Forward) ] B.gif
Attack 3 - [Bienkyu (Forward) ] C.gif
Attack 4 - [Bienkyu (Forward) ] D.gif

Bienkyu (Backward) - air OK Qcb.gif + B.gif / D.gif (*)

Attack 1 - [Bienkyu (Backward) ] A.gif
Attack 2 - [Bienkyu (Backward) ] B.gif
Attack 3 - [Bienkyu (Backward) ] C.gif
Attack 4 - [Bienkyu (Backward) ] D.gif

Hiyoushou - Qcb.gif + A.gif / C.gif (*)

Rasen - Dp.gif + B.gif / D.gif (*)

Super Special Moves

Rangurenbu - Qcf.gifDf.gifQcb.gif + A.gif / C.gif (!)

Hiren Enbu - Qcf.gifQcf.gif + B.gif / D.gif (!)

Climax Super Special Moves

Zesshou Shisen Enbu - Hcb.gif Hcb.gif + A.gifC.gif

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Corner

cl. D xx f. B xx dp D = 214 dmg
cr. B xx cr. A xx cr. B xx qcf a = 144 dmg
CD xx qcb C > dp D = 236 dmg

1 Meter

Anywhere
Anywhere
Corner

cl. D xx f. B xx MAX > cl. C xx f. B xx qcf AC > dp BD > cl. C = 338 dmg
cr. B xx cr. A xx cr. B xx qcf A xx qcf~hcb P = 269 dmg
cl. D xx f. B xx MAX > CD xx qcb C > qcf BD - B > dp BD > cl. C = 378 dmg

2 Meters Anywhere cl. D xx f. B xx MAX > cl. C xx f. B xx qcf AC > qcf~hcb AC = 480 dmg

Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • cr. B, cr. A, dp+D = (149/140 DMG)

(a low hit confirm into a soft knockdown)

  • (j.C/D) cl. C, f+B, dp+D = (204/210 DMG)

(Either start this combo from a jump-in, or use cl. C, f+B as a punish)

  • f+B, dp+D = (161/160 DMG)
  • qcb+C > run > cr. D = (166/130 DMG)

Corner Only

  • st. CD, dp+K = (165/180 DMG)
  • st. CD, qcb+C, dp+D = (236/240 DMG)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Mian Quick Guide

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina