Difference between revisions of "XV Broken/Dolores"
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(Added a lot more to her overview.) |
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==Gameplay Overview== | ==Gameplay Overview== | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = {{SUBPAGENAME}} is an unorthodox | | intro = {{SUBPAGENAME}} is an unorthodox grappler who can use her ground projectiles to harass from afar, reset pressure, and safely end it, while using her command grab to initiate tick throws from any string. This powerful combination between good neutral, looping pressure with a command grab, and high damage makes her a force to be reckoned with on any position. However, Dolores players will find themselves having to work much harder for their damage and pressure outside of an Anchor position. Regardless, her attributes make her consistently placed among the best characters. On the contrary, Dolores' lack of a reversal without super can make her awkward to play against more explosive characters. In sum, if you love dominating neutral and then running a creative pressure game, Dolores is for you. | ||
| pros= | | pros= | ||
* Great strings. | * Great strings. | ||
* | * Great metered damage output. | ||
* Most combos end in hard knockdowns or left/right situations, and rarely is Dolores forced into doing one or the either. | |||
* Large toolkit with no "bad" moves allows her to accommodate for many playstyles and switch things up on the fly. | |||
* Incredible, looping pressure with a command grab that has a massive hitbox. Will catch even the most keen of players off guard. 214B also allows her to have access to crossups anywhere on screen, giving her even more mixup opportunities. | |||
* Long animations and hitstop means her hitconfirms are quite easy. | |||
* Many knockdowns are long enough that even if you drop a combo she will still be able to secure some oki. | |||
| cons= | | cons= | ||
* Her only invincible moves are Supers. | * Her only invincible moves are Supers. | ||
* You have to really mind distances since many moves whiff if too close. | * You have to really mind distances since many moves whiff if too close. | ||
* Higher execution requirements for optimals when used as a point/mid. | |||
}} | }} | ||
Revision as of 16:55, 17 March 2022
The King of Fighters XV | |
Movelist
(*) - EX OK
(!) - MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Move
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Dolores is an unorthodox grappler who can use her ground projectiles to harass from afar, reset pressure, and safely end it, while using her command grab to initiate tick throws from any string. This powerful combination between good neutral, looping pressure with a command grab, and high damage makes her a force to be reckoned with on any position. However, Dolores players will find themselves having to work much harder for their damage and pressure outside of an Anchor position. Regardless, her attributes make her consistently placed among the best characters. On the contrary, Dolores' lack of a reversal without super can make her awkward to play against more explosive characters. In sum, if you love dominating neutral and then running a creative pressure game, Dolores is for you. | |
Pros | Cons |
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Normals
Far Standing Normals
Far A
stand A
f.A
f.A |
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Far B
stand B
f.B
f.B |
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Far C
stand C
f.C
f.C |
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Far D
stand D
f.D
f.D |
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
|
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Close B
close B
cl.B
cl.B |
|
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Close C
close C
cl.C
cl.C |
|
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Close D
close D
cl.D
cl.D |
|
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Crouch Normals
Crouch A
crouch A
2A
2A |
|
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Crouch B
crouch B
2B
2B |
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Crouch C
crouch C
2C
2C |
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Crouch D
crouch D
2D
2D |
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Jump Normals
Jump A
jump A
j.A
j.A |
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Jump B
jump B
j.B
j.B |
|
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Jump C
jump C
j.C
j.C |
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Jump D
jump D
j.D
j.D |
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Rush Moves
rush
cl.AA/cl.AAX
cl.AA/cl.AAX |
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Blowback
Blowback
Blowback
CD
CD |
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ShatterStrike
ShatterStrike
236CD
236CD |
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jump CD
jump CD
j.CD
j.CD |
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Throws
Salaba
4/6C
4/6C |
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Maran
4/6D
4/6D |
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Command Moves
Forward A
Hilzuni
6A
6A |
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Target Combo
Target Combo 1
Close D>C
Close D>C |
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Special Moves
Burj
Burj
63214A/C/AC
63214A/C/AC |
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Qafas Qabl
Qafas Qabl
236A/C/AC
236A/C/AC |
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Qafas Khalfi
Qafas Khalfi
236B/D/BD
236B/D/BD |
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Nesh
Nesh
4214B/D/BD
4214B/D/BD |
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Altariq
Altariq
22A/B/C/D/AC/BD
22A/B/C/D/AC/BD |
No resultsNo resultsNo resultsNo results
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Super Special Moves
Ghadab
Ghadab
214214A/C/AC
214214A/C/AC |
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Hadir
Hadir
236236A/C/AC
236236A/C/AC |
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Climax Super Special Moves
Khalaq ai'ard
Khalaq ai'ard
2141236CD
2141236CD |
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|