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The King of Fighters XV/Najd/Strategy: Difference between revisions
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KOF XV Najd safe jump without super
KOF XV Najd safe jump(Super)
Franck Frost (talk | contribs) No edit summary Tag: Manual revert |
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| '''Corner''' || 4f || 63214 P > Jump D || {{#ev:youtube|nU8gD4vVDNk|300px}} | | '''Corner''' || 4f || 63214 P > Jump D || {{#ev:youtube|nU8gD4vVDNk|300px}} | ||
|- | |- | ||
| '''Midscreen''' || 4f || 236K > Jump > Hop D || {{#ev:youtube| | | '''Midscreen''' || 4f || 236K > Jump > Hop D || {{#ev:youtube|ogO3e8Pfy4I|300px||Any ver works, use if you dont like to hyperhop}} | ||
|- | |- | ||
| Midscreen || || | | Midscreen || || |
Latest revision as of 20:59, 10 February 2025
General Gameplan
Najd is a mid-range character that has a lot of speed and fast attacks. Use Anticipated Power to level up Retribution of the Unknown. With each level you gain, the longer you can combo/juggle the opponent.
- Starters>236B/D. Getting the level is important, you are rewarded with 1 stock of Retribution of the Unknown.
- Once you have level 1 Retribution of the Unknown and 50% meter you can do a combo ending in getting back your stock.
- Anticipated Power allows Najd to use her many amazing normal attacks and throws to mix the opponent up as they wake up.
- Depending on how fast or slow you want to play as Najd you always want to put the opponent in a guessing game after landing Anticipated Power
- Video example of the notes above.
- Another video example of the above notes but with more meter and higher ambition
The notes/videos above is just an idea of how you want to use Retribution of the Unknown. Najd entire game plan involves using Anticipated Power to get the knockdown then proceed to use whatever okizeme to ruin your opponent. You must attack.
Neutral
Approaches
Anti-Airing
Keepout
Whiff Punishes and Roll Punishes
Pressure
Blockstrings
Mixups
Defense
Safejumps
Position | Safe Jumps X Frame Reversals | Setup | Visual Guide |
---|---|---|---|
MidScreen | 4f | 236K > HyperHop> Hop D | |
Midscreen | 4f | 236K > HyperHop > Jump C | |
Corner | 4f | C throw > delay Jump | |
Corner | 4f | 63214 P > Jump D | |
Midscreen | 4f | 236K > Jump > Hop D | |
Midscreen | |||
Midscreen | |||
Midscreen | |||
Midscreen |
Countering Najd
External Resources
【ENG】KOF XV DLC|NAJD|Character Breakdown KOFXV NAJD FRAME DATA