The King of Fighters XV/Rock Howard/Strategy

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The King of Fighters XV

OverviewStrategyDataCombosReplays

General Gameplan

Neutral

Pressure

Mixups

Defense

Okizeme

Safejumps

Definition and example of a safejump.

Reversals range from 4f startup at the fastest upward of 10f. If a safejump beats 4f reversals, it will also work against slower reversals.

Combo Enders

  • 214C:
    • ... > 623C~AB, 214C, 214A (whiff), Hyper Hop, h.D (6f Safejump)
    • ... > 623C~AB, 214C, Roll, Hyper Hop, h.D (4f Safejump)
      • Should be noted that this safejump does work midscreen, however it leaves you outside of the range to combo c.C or c.D into 6B. Instead h.D, f.B > 6A connects.
    • 632146A/C~AB, 214C, 214C (whiff), Hyper Hop, h.D (5f Safejump)
  • LVl 1 Shining Knuckle (236236B/D):
    • ... > 623C~AB, 214C > 236236B/D, Forward Jump, (land) Hop, h.D (5f Safejump)

Meaty 236A

  • Timing a 236A to hit the opponent as they're getting up is a good way to get back in and pressure the opponent.
    • Use 236A after:
      • A Raw 214C
      • A midscreen C throw
      • A midscreen D throw
      • An anti-air blowback
      • A spaced, midscreen 2D (both when hit raw and in combos) can give you a meaty 236A, making it a solid if potentially punishable autopilot option.

After C Throw

  • 214C (whiff), Hyper Hop, h.D (6f Safejump)

After Corner C Throw

  • 214A (whiff), Hop, h.D (4f Safejump)

After D Throw

  • Forward Jump, j.D (5f Safejump)
    • Should be noted that this safejump does work midscreen, however it leaves you outside of the range to combo c.C or c.D into 6B. Instead h.D, f.B > 6A connects.

After 236D

  • Jump, j.D (5f Safejump)

After Corner 236B

  • Hyper Jump, j.D (5f Safejump)

After Raw Supers

  • Lvl 1 and lvl 2 Raging Storm (236236A/C and 236236AC) have an awkward amount of frame advantage, making an auto-timed safejump difficult to find.
    • Raw 236236B/D, 214A (Whiff), Hop, h.D (5f Safejump)

Safe Jump Video

Rock Safe Jumps by B Cole

Countering Rock

External Resources

Navigation

The King of Fighters XV
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