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The King of Fighters XIII/Mature/Combos
Notation
Legend
(3) = The number of hits needed to Drive Cancel
DC = Drive Cancel
HD = HD Activate
HDC = Hyper Drive Cancel
SC = Super Cancel
CH = Counter Hit
MC = Max Cancel
Non-HD Combos
0 Stock
No Stock, No Drive Gauge -
-cr.Bx2, st.B, qcb+Px3 = 197 dmg
-j.C, st.C, qcb+Px3 = 269 dmg
No Stock, 1+ Drive -
-j.C, st.C, qcb+Px3, (DC) qcb+D, qcb+B, qcb+B, st.C = 373 dmg
- must be started midscreen to the corner
-cr.Bx2, st.B, qcb+Px3, (DC) qcb+D, qcb+B, qcb+B, st.C = 282 dmg
- mid-screen to corner only
1 Stock
1 Stock, No Drive Gauge -
-j.C, st. C, qcb+BD, st. C, qcb+Px3 = 430 dmg
1 Stock, 1+ Drive Gauge -
-j.C, st.C, qcb+Px3, (DC) qcb~hcf+K = 368 dmg
-cr.Bx2, st.B, qcb+Px3, (DC) qcb hcf+K = 267 dmg
-cr.Bx2, st.B, qcb+ACx4, (DC) qcb+D, st.C, qcb+Px3 = 379 dmg
-st.C, qcb+ACx4, (DC), qcb+D, qcb+B, qcb+B, st.C = 458 dmg
- mid-screen to corner to connect all hits
-j.C, st.C, qcb+ACx4, (DC) qcb+D, s.C, qcb+Px3 = 484 dmg
-j.C, st.C, qcb+BD, s.C, qcb+Px3, [DC] qcb+D, qcb+B, qcb+B, s.C = 506 dmg
-qcb+D, st.C, qcb+BD, st.C, qcb+Px3 (DC), qcb+D, qcb+Px3 = 550 dmg
- mid-screen to corner to connect all hits
2 Stocks
2 Stock, No Drive Gauge -
-j.C, st.C, qcb+BD, st.C, qcb+BD, st.C, qcb+Px3 = 540 dmg
HD Combos
1 Stock
(1) St.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) DC qcb+D qcb+Cx3 DC DP+A~A(delay the hit) land qcb+Cx3 st.C reset 667 dmg + a little meter build at the end.
2 Stocks
(1) st.C, (HD) st.C, qcb+Px3 (DC), qcb+D, qcb+B, qcb+B (HDC) dp+A, A, qcb+B, qcb+B (HDC) dp+A, qcb+B (HDC), Neo Max = 708 dmg
(2) St.C HD st.C qcb+Cx3 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) DC qcb+D qcb+Cx3 MC qcbhcf+AC 718 dmg
3 Stocks
(1) j.C, st.C, (HD) st.C, qcb+Px3, (DC) qcb~hcf+K, (MC) qcb~hcf+AC = 638 dmg
(2) j.C, st.C, (HD) st.C, qcb+Px3, (DC) qcb+D, qcb~hcf+K, qcb~hcf+AC = 724 dmg
(3) St.C HD st.C qcb+Cx3 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) qcfqcf+A (wait till last hit) MC Neomax 816 dmg
(4) St.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) DC qcb+D qcb+Cx3 MC Neomax 842
4 Stocks
(1) St.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) DC qcb+D qcbhcf+B/D MC Neomax 904 dmg
(2) St.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D qcfqcf+A/C (wait till last hit) MC Neomax 900 dmg(WAY easier than the above combo)
5 Stocks
(1) St.C qcb+BD link st.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D qcfqcf+A/C (wait till last hit) MC Neomax 953 dmg
(2) St.C qcb+BD link st.C HD st.C qcb+ACx5 DC qcb+D qcb+B qcb+B DC DP+A~A(delay the hit)land qcb+C (1-2 hits)DC qcb+D delayed qcb+C(1-2 hits) DC qcb+D qcbhcf+B/D MC Neomax 961 dmg